First off I'm outa pieces and money just so you know. I have redone this map several times ending on this version. The idea is simple the city streets feel, buildings towering over you couple mongoose's couple warthogs. I'd say 95% of the roof top's on the map you can get to by jumping. There's 2 sniper towers each containing a sniper. There's a laser in the center of the map along with a sword opposite side of the map.Also each team gets O shield your gonna have to find em. Theirs a flamethrower at center court if you wanna try your luck. Anyway checkout the pics and enjoy. Download Link:Bungie.net : Halo 3 File Details And here's some pics:
This is a really interesting (and awesome) idea for a map. I like the feeling of being smaller than the structures. Thats a unique type of appearance that i havent seen in many maps. I also like the fact that you must scavenge the "ghetto" for weapons and sheilds. I seem to end up enjoying all of your maps, so keep em' coming! 5/5
Im going to follow suit with all the other posts and write about something else. No but seriously, this map was a really tight idea. I like being smaller than the structures and walking through the streets. I don't like the ability to jump up to all the roofs. And maybe its just me but 1 side seems really loaded with objects compared to the other.
I doubt the warthog(s) would be much use in this because they cannot drive on top of any of the structures and have extremely limited paths through the center of the map. The outside, however, just feels to empty. You should add a Weapon and Vehicle list to your post and try to post the pictures vertically so they are easier to see.
I really like that tube piece lift on pic 4, might steal that idea. Your map looks great and a diverse method of navigation. I see some really good aesthetics, 5/5.
The warthogs have plenty of room to do damage yes the humans have an advantage over the hog but that's good you don't want it to be easy for the driver or gunner. As for the weapons list and vehicle list I'm coming out with a V2 I'll update then. Thanks for the comments!