Allure v1 Recommended Players: 4-12 Supported Gametypes: Team Slayer (works bad with 1v1, 2v2, and 3v3) Weapons: 4 SMGs 4 Spikers 3 Maulers 1 Energy Sword 1 Rocket Launcher 2 Plasma Pistols 2 Sniper Rifles 2 Brute Shots "x" BRs Grenades: 6 Plasma Grenades 0 Frag Grenades Equipment: 1 Powerdrain 2 Regenerators Powerups: 1 Invisibility 1 Overshield Description: This map was inspired alot by the Pit. In many ways, it's a remake. In others, it's just Allure. It took around a week to design. It started out by me experimenting with different designs. Eventually, it started to look alot like the Pit (the center piece). So I tried to mimic the various structural designs of the Pit, and I tried my hardest to mirror the weapon placement (If you play on the map, you'll see what I mean). The bases were the most difficult to construct, though. I wanted to maintain the same "the Pit" vibe, however, it just came down to me making a very simple mold. A few critisizms of my own that I would like to point out: there isn't a lot of cover between the bases and center piece when you're on ground level, plus, there's a lack of cover in other places too. I've tested 1v1, 2v2, and 3v3. It seems only 4 or more players on a team is the most fun. And that's about all I think of to say about it. So, download and tell me what YOU think. Photos: DOWNLOAD ALLURE V1 LINK TO FILESHARE
ESCAPE aleart! Unless theres honor rules. The asthetics look nice and smooth. I can see very much that it's a remake of the Pit. The rocket, camo, and sword. Not much flaws, just the important is that you could grenade jump off. Other then that, it's aurite.
Hey K4S, keep up the forging. I would focus on planning out your map design, layout and pieces before you forge, because it looks like you ran out to properly wall it off. Keep it up, every one looks better.
Pretty good. Aesthetics are nice put there seems to be a central dominacy here. There is absolutely no cover in some areas. The middle base dominates the map and the back area has little cover. 5/5 for aesthetics 3.5/5 for gameplay and 4/5 for creativity. ( The lift and central structure is pretty damn sweet.)