Sandbox Solitude (Updated)

Discussion in 'Halo 3 Competitive Maps' started by FullMetalJacket, Mar 28, 2010.

  1. FullMetalJacket

    FullMetalJacket Ancient
    Senior Member

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    (II ELITE BR II and I personally apologise for what happened to this post before. Hopefully it should be fixed now and again we apologise for the inconvenience)

    [​IMG]

    Sandbox Sunset Productions Presents
    Solitude
    (Created by II ELITE BR II and Ghost SCFC)

    Description
    This once beachside facility became isolated when dramatic changes in the climate dried up the sea, turning the seabed and land into a harsh desert. Forced away from the facility the marines left the structures to be weathered by the sandstorms. Abandoned for years, the sandstorms have begun to stop; the sun is finally rising above the facility again. 8-10players. Created by II ELITE BR II and Ghost SCFC.
    Foreword
    Well, it's been a while. It's been over one year since ELITE and I collaborated together. The last was our 2009 map Breakdown, which in my opinion, was very underrated. However, we're back with our newest map: Solitude. With over 30 hours of hard work poured into this map, we think that it's tuned to it's limit. Time to take a look.

    Map Shots
    [​IMG]
    Red Base

    [​IMG]
    Blue Base

    [​IMG]
    Ghost and Laser Spawn

    [​IMG]
    Regen Spawn

    [​IMG]
    Camo Spawn

    [​IMG]
    'The Campfire'

    If you couldn't get your head around all that awesomeness. Here is a flythrough guide:

    [bungievid]108754208[/bungievid]

    WATCH IN FULL-SCREEN!

    Map Details

    12x BR/10secs/2clips
    2x Needler/90secs/2clips
    2x Brute shot/60secs/2clips
    1x Rockets/120secs/1clip
    1x Spartan laser/150secs/N.A
    4x Carbine/10secs/2clips
    8x Plasma/30secs
    2x Bubble shield/120secs
    2x Regenerator/120secs
    2x Overshield/180secs
    1x Camo/120secs (doesn’t spawn at start)
    2x Warthog/150secs
    1x Ghost/120secs

     
    #1 FullMetalJacket, Mar 28, 2010
    Last edited: Mar 28, 2010
  2. Dobam

    Dobam Ancient
    Forge Critic Senior Member

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    Moderator* Close this post !
     
  3. FullMetalJacket

    FullMetalJacket Ancient
    Senior Member

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    Okay guys. This is the correct post now. Sorry about before.
     
  4. RageQuit

    RageQuit Forerunner

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    I see too much power weapons that are too close. You should spread them apart, or take some out. The camo seems useless because if more then 3 people go for the camo, ounce you get it... they just start blasting you. Theres no cover for the camo and for the person to turn invisble. The rest of the map is very simple. The layout of the map looks good, just that it needs alittle fixing.
     
  5. E inglourious 3

    E inglourious 3 Ancient
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    It looks pretty but there is little substance besides the bases. The design for the bases and other structures in intricate, but only the bases really provide cover from the jeeps. All the other structures look nice, and I do appreciate the forging, but for gameplay it is just too open for a warthog map.

    p.s. I like gold, circles, wood and nice lifts.
     
  6. Furious D 18

    Furious D 18 Ancient
    Senior Member

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    It's obvious that a lot of hard work went into this map. It looks pretty solid. Hopefully it gets the attention it deserves.
     

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