(II ELITE BR II and I personally apologise for what happened to this post before. Hopefully it should be fixed now and again we apologise for the inconvenience) Sandbox Sunset Productions Presents Solitude (Created by II ELITE BR II and Ghost SCFC) Description This once beachside facility became isolated when dramatic changes in the climate dried up the sea, turning the seabed and land into a harsh desert. Forced away from the facility the marines left the structures to be weathered by the sandstorms. Abandoned for years, the sandstorms have begun to stop; the sun is finally rising above the facility again. 8-10players. Created by II ELITE BR II and Ghost SCFC. Foreword Well, it's been a while. It's been over one year since ELITE and I collaborated together. The last was our 2009 map Breakdown, which in my opinion, was very underrated. However, we're back with our newest map: Solitude. With over 30 hours of hard work poured into this map, we think that it's tuned to it's limit. Time to take a look. Map Shots Red Base Blue Base Ghost and Laser Spawn Regen Spawn Camo Spawn 'The Campfire' If you couldn't get your head around all that awesomeness. Here is a flythrough guide: [bungievid]108754208[/bungievid] WATCH IN FULL-SCREEN! Map Details 12x BR/10secs/2clips 2x Needler/90secs/2clips 2x Brute shot/60secs/2clips 1x Rockets/120secs/1clip 1x Spartan laser/150secs/N.A 4x Carbine/10secs/2clips 8x Plasma/30secs 2x Bubble shield/120secs 2x Regenerator/120secs 2x Overshield/180secs 1x Camo/120secs (doesn’t spawn at start) 2x Warthog/150secs 1x Ghost/120secs Download it here!
I see too much power weapons that are too close. You should spread them apart, or take some out. The camo seems useless because if more then 3 people go for the camo, ounce you get it... they just start blasting you. Theres no cover for the camo and for the person to turn invisble. The rest of the map is very simple. The layout of the map looks good, just that it needs alittle fixing.
It looks pretty but there is little substance besides the bases. The design for the bases and other structures in intricate, but only the bases really provide cover from the jeeps. All the other structures look nice, and I do appreciate the forging, but for gameplay it is just too open for a warthog map. p.s. I like gold, circles, wood and nice lifts.
It's obvious that a lot of hard work went into this map. It looks pretty solid. Hopefully it gets the attention it deserves.