ForgottenBridge This map was started by my friend Cab00sE and he showed me it one day. All it had was the Defenders Base with no weapons or vehicles. Not even spawns. I asked him if I could begin messing with this map and it soon turned out to become what it is no. I have not yet tested this map because this weekend I leave for Hawaii, but when I get back I will make sure to get one in. With this said There will probably be changes to the map so keep checking it if you like the look now. Also this map is meant for One Flag, One Bomb, and Team Slayer If you read this thank you and here is your reward, pictures and a weapon/equipment list. Lists: Weapon – Equipment – Vehicle __________________________________________________________________ Weapon – amount – spawn time – Spare Clips (* means the Two weapons spawn in different places and either asymmetric or symmetric) Ar – x2 – 45 sec – 2 Br – x9 – 45 sec – 2 Shotgun – x1 – 120 sec – 1 Sniper Rifle – x2 – 120 sec – 0 Smg – x5 – 45 sec – 2 Spiker – x2 – 45 sec – 2 Plasma Rifle – x2 – 60 sec – N/A Needler – x2 – 60 sec – 2 Bruteshot – x1 – 90 sec – 2 *Rocket Launcher – x2 – 150 sec – 0 Spartan Laser – x1 – 180 sec – N/A Covenant Carbine – x1- 60 sec – 2 Machine Gun Turret – x2 -120 sec – N/A Missile Pod – x1 – 150 sec – 0 _____________________________________________________________________________________ Vehicle – Amount – Symmetry Banshee – 150 sec – Symm Ghost – x2 – 120 sec – Asymm Prowler – x1 – 30 sec – Both Mongoose – x1 – 30 sec – Both Warthog – x1 – 60 sec – Both Wraith – x1 -180 sec – Asymm _____________________________________________________________________________________ Equipment – Amount – Spawn Time Frag Grenade – x12 – 10 sec Plasma Grenade – x2 – 10 sec Spike Grenade – x2 – 20 sec Bubble Shield – x2 – 60 sec Power Drain – x1 – 90 sec Trip Mine – x1 – 90 sec Grav-lift – x1 – 45 sec Regen – x1 – 60 sec Deployable Cover – x1 – 120 sec _____________________________________________________________________________________ Pictures: ' (This is Symmetirc) (This is Asymmetric) That’s it for the post. Please leave feedback I plan on making map the best it can be. Thank you. DL= HERE Updates: Fixed the needler, and Br spawn times and spare clips Building the bridge to the Attackers base Added new astetic touch to the bridge; set sniper clips to 0; deleted palete on side of Def. base New pics will be up soon
It is nicely and cleanly forged. From a design standpoint, it seems as if you made one huge base on the big hillside, the small bridge by comparison, and then a few features and a quick base. Did you run out of budget/pieces faster than expected, because the map, outside of the big hill, feels kind of empty, especially in comparison. I give some attention to the dunes to the right of the big hill and the left of the attacker base. Also, I would put something for cover just outside of the attacker base, near the center of the canvas, but not obstructing the turret line of site. The hill people need more sticky nades to take out the turret as well. I like the difference of the ghost and banshee for asymmetric vs symmetric. FOr the attackers base, you have merged block huges. I would take the front two out, put one back in sideways (rotated 90 degrees and lined up) and use the other to merge into it to make a nice ramp at least on one side instead of a jump. This does keep vehicles out, which I dont know if this is you goal. Wayyyy to open for snipes. Just sayin.
I actually hit the object limit. I will try and add more things as you have said and put more structures in the middle. Thanks for the feed back.
hmmm... looks like you forgot about that bridge while forging for sure. good name choice ^_^. maybe make the other half of the map? it seems like to much attention was put into one side and the other side was just a sloppy job so you could just get it over with.
U dont have to fill the entire map to make a good one ,just look at epitel.I would however add more aesthetic touches to your bridge to make it stand out more.I honestly thought when i first saw it "where is the bridge?" The base on the hill is nice though but since u named it forgotten bridge I would fix up that bridge a little more or it may actually be forgotten lol.I would extend it to the smaller base too.
what im trying to say to him is that you should do more with that one side of the map if you already choose to include it. -fixed
I see your point, mabey the bridge could be extended further to the empty side and fix it up nice to fill in the space.
lol ^^^^ That is exactly what I said. You did a beautiful base on the big hill, and then it petered out. Even just a pile of blocks or pillars, maybe some barricades or more tube structures would do wonders. I would move the camo structure closer to the middle as step one, and also the blocks merged into the hill just before camo. Move them up, ignore the back of the map. No one will go there because there are vehicles and no cover.
Thank you all for the comments I will get to work on the bridge and Attacker base right now I have a few ideas. If you have anything else please say.