Sandbox The Four Cs map pack

Discussion in 'Halo 3 Competitive Maps' started by The Muppet King, Mar 14, 2010.

  1. The Muppet King

    The Muppet King Ancient
    Senior Member

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    The Four Cs map pack
    Four maps, two by me, and the other two by ShaDoWxMasSacrE
    Credit also goes to IM BE DUM for the Crypt Qaurter Canvas
    Contradiction
    Players: 6-8
    Gametypes: CTF, Slayer, Oddball
    Weapons:
    5x Battle Rifles
    4x Carbines
    2x Snipers
    1x Rocket Launcher
    1x Shotgun
    4x Plasma Grenades
    4x Frag Grenades
    2x Spike Grenades

    Uses the crypt quarter canvas.
    Named after the fact that both bases have contradicting designs (spacious and compact). The center has two paths: a higher path with a shotgun, and a lower path that has the rocket launcher. All the combat should be in the center
    Pictures
    Overview
    [​IMG]
    Bottom Middle
    [​IMG]
    Top Middle
    [​IMG]
    Ramp going to top middle(same on other side)
    [​IMG]
    Red side
    [​IMG]
    Red Interior
    [​IMG]
    Red Lift
    [​IMG]
    Blue side
    [​IMG]
    Blue Interior
    [​IMG]
    Blue Lift
    [​IMG]
    Centrality
    Players: 6-10
    Gametypes: CTF, Slayer, Oddball, King of the hill
    Weapons:
    4x Battle Rifles
    2x Carbines
    1x Plasma Pistol
    1x Needler
    1x Rocket Launcher
    1x Sniper Rifle
    1x Mauler
    2x SMGs
    Overshield
    Active Camo
    4x Plasma Grenades
    4x Frag Grenades

    My second asymmetrical map. The design is to have a Hub and an exterior setting to one side. Blue owns the Hub, while Red owns the exterior. The flow and balance is pretty good and respawns are as well.
    Pictures
    Overview
    [​IMG]
    Red spawns(with tunnel that has Overshield)
    [​IMG]
    Other exit of the tunnel
    [​IMG]
    Rocket Spawn
    [​IMG]
    Sniper Spawn
    [​IMG]
    Shotgun Room
    [​IMG]
    The Hub(that holds the Active Camo)
    [​IMG]
    Above the Hub
    [​IMG]

    Cetacean
    (ShaDoWxMasSacrE)
    Players:6-12
    Gametypes: CTF, Slayer, Oddball
    Weapons:
    2x Battle Rifles
    2x Carbines
    2x Sniper Rifles
    1x Rocket Launchers
    1x Shotgun
    1x Energy Sword
    2x Maulers
    10x Plasma Grenades

    Uses the crypt qaurter canvas. A small map with less cut-off lines of sight that would be in a enclosed map like this. The flow however, surprisingly, is great as you are encouraged to use the different paths to navigate the map; either to move objective or simply get an advantage on the enemy. P.S. the center reminds of an elephant head.
    Pictures
    (Gloomy color filter added for aesthetic reasons decided by owner)
    Overview
    [​IMG]
    Diamond-Shaped Corner
    [​IMG]
    Top middle(that reminds me of an elephant head)
    [​IMG]
    Bottom middle
    [​IMG]
    Red base
    [​IMG]
    Bottom Red
    [​IMG]
    Blue base
    [​IMG]
    Bottom Blue
    [​IMG]

    Convolution
    (ShaDoWxMasSacrE)
    Players: 6-16
    Gametypes: CTF, Slayer
    Weapons:
    4x Battle Rifles
    4x Carbines
    2x Sniper
    2x Mauler
    1x Rocket Launcher(Does not spawn at start)
    8x Plasma Grenades
    2x Frag Grenades

    According to the owner, the map's initial intentions were to be a sniper practice map. It evolved into the competitive map you see before you. I'm responsible for the center structure, even though ShaDoWxMasSacrE modified it a bit.
    Pictures
    Overview
    [​IMG]
    Middle(Top and Bottom)
    [​IMG]
    Red side
    [​IMG]
    Blue side
    [​IMG]

     
    #1 The Muppet King, Mar 14, 2010
    Last edited: Mar 14, 2010
  2. Ix Massacre xxI

    Ix Massacre xxI Ancient
    Senior Member

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    My Personal favorite has to be Centrality. Mostly because everything is smooth and There are varieties in color. The map I saw the most problems was Ceatacean. Its very bummpy in places and there are lots of places where your walking and you can fall off if your not careful (maybe thats just oneof my pet peevs). Overall I think they are decent maps. I will DL when my hard drive gets room.
     
  3. Jrcane4455

    Jrcane4455 Ancient

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    I like how used the same space to make two maps. Also Centrality is a definite dl it looks very promising, good job
     
  4. Berb

    Berb Ancient
    Forge Critic Senior Member

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    Congratulations to both of you. Centrality and Convolution are both very good maps. The other maps are fine i just dont like crypt maps. dwnl from me
     

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