Metronome

Discussion in 'Halo 3 Competitive Maps' started by Vicious Vice, Apr 24, 2008.

?

What needs the most fixing?

  1. Spawn Areas

    4 vote(s)
    17.4%
  2. Weapon Placment

    5 vote(s)
    21.7%
  3. Barrier/Dumpster Placement

    2 vote(s)
    8.7%
  4. Objective Placement

    1 vote(s)
    4.3%
  5. Nothing! Really?

    11 vote(s)
    47.8%
  1. Vicious Vice

    Vicious Vice Ghosts of Onyx
    Senior Member

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    I present you my premier map.
    Map Title: Metronome
    A highly competitive arena with ample cover & unique landmarks.
    that awful din”​
    Created & Forged by Vicious Vice
    Creative Consultant Juicytheking

    Inspiration:
    The inspiration for the map came from current MLG maps and other highly competitive maps. I wanted to make an arena that maintained the feel of a MLG map with the larger weapon variety of a default map. Great care was taken in making sure the design is well balanced and players are able to jump/move around the map quickly. Most importantly, I wanted it to look & play differently than the bland & repetitive nature of MLG.

    Description:
    The Blue and Red Bases extend the entirety of each side and are filled with weapons. Linking these main bases with the upper fan rooms are the Blue and Red Islands.
    [CTF MATCH PICTURED]​

    [​IMG]
    ---
    [​IMG]
    The massive center structure known as the metronome (or white base) towers over the majority of the map with the exception of the two fan rooms.
    [​IMG]
    The upper rooms are both connected through man-cannons making them both high points of interest and leads to many explosive confrontations.
    [​IMG]
    Finally the Green base, the only structure that directly links the Red and Blue base.
    [ASSAULT MATCH PICTURED]
    [​IMG]
    ---
    Action Shots :
    Beware: A good sniper can be deadly from the upper rooms.
    [​IMG]
    ---
    With little room to move it can also be deadly for the sniper.
    [​IMG]
    ---
    [​IMG]
    ---
    [​IMG]
    At a battle’s fiercest the repetitive sound of the man-cannons mixed with sniper fire will begin to overwhelm players and the map’s namesake will become more apparent.
    Preferred Gametypes:
    Slayer (BR start not required :p)
    Oddball (PLAY BALL!)
    KOTH (5 hills)
    Team Slayer (the best)
    Team KOTH (random hill movement)
    Neutral Bomb (personal favorite - 5 second disarm)
    Multi-Flag CTF (5 second return/flag at home to score)
    ---
    Weapons:
    Human:
    6xBattle Rifles (30 seconds - 2 Clip)
    2xSMGs (30 seconds - 2 Clips)
    2xSniper Rifles (120 seconds – 0 Clip)
    1xRocket Launcher (180 seconds - 0 Clip)
    Covenant:
    4xCovenant Carbines (60 seconds - 2 Clips)
    2xNeedlers (60 seconds - 2 Clips)
    2xEnergy Rifles (60 seconds)
    1xPlasma Pistol (60 seconds)
    Brute:
    2xMaulers (120 seconds - 1 Clip)
    2xSpikers (45 seconds – 2 Clips)
    Grenades/Equipment:
    6xFrag Grenades (10 seconds)
    8xPlasma Grenades (30 seconds)
    2xSpike Grenades (30 seconds)
    1xPower Drainer (120 seconds)
    1xBubble Shield (120 seconds)

    Download Map

    I’d like to thank the Forgehub Community for making all the excellent maps that have inspired me. Bonus Points if you know where “that awful din” is from.

    Special Thanks to everyone who tested this map.
     
    #1 Vicious Vice, Apr 24, 2008
    Last edited: Oct 7, 2008
  2. Cr0ok3d

    Cr0ok3d Ancient
    Senior Member

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    Looks awesome. I have a feeling that some weapons may be uneven on the map. Will check it out tho.
     
  3. Debo37

    Debo37 Ancient
    Senior Member

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    Wow. This looks neatly fused, and pretty well thought out. It's good that you came up with a unique name, too. I'll give this thing a DL.

    By the way, I love the white powerup. Which ones are combined for that? All three? If I get the chance, I'll come back and give you a semi-detailed review. ;)
     
  4. Iv0rY Snak3

    Iv0rY Snak3 Ancient
    Senior Member

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    you finally put it up!
    this is a great map, it's extremely even because you put so much into it, although once or twice i go over the man cannons and end up getting sent straight back but most of the time it's fine.
    i think i'm the red EVA in the first few pictures! hooray for me!
     
  5. xlilpsychox

    xlilpsychox Ancient
    Senior Member

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    wow this is a kwl map very nice screenshots and great use of interlocking ill be DL this straight away!!!
     
  6. GoodWhaleSushi

    GoodWhaleSushi Ancient
    Senior Member

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    Yeah, and I'm the blue guy in the very front of the pack in that screen of Ivory getting triple-teamed (just above where it says action shots) lol. You can see me when you resize the pic.
     
    #6 GoodWhaleSushi, Apr 24, 2008
    Last edited: Apr 24, 2008
  7. GORGE 093

    GORGE 093 Ancient
    Senior Member

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    Looks like a nice mid-range-combat level shotty snipes might work quite nicely on this.
     
  8. AcidChris

    AcidChris Ancient
    Senior Member

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    I need you to post my maps.
    Lol.
    But this looks pretty interesting.
     
  9. thesilencebroken

    thesilencebroken Jill Sandwich
    Senior Member

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    played it and loved it!
     
  10. xSharpshooter94

    xSharpshooter94 Ancient
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    looks like a sick snipeing level
     
  11. Vicious Vice

    Vicious Vice Ghosts of Onyx
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    I would love a review i want to make this map as best as possible so the more people play and test the better a V2 could possible be

    I cant believe i didn't think of running a sniper match on this map im hitting myself in the head now... well first thing i need to do is get some people and run a sniper match
     
  12. Iv0rY Snak3

    Iv0rY Snak3 Ancient
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    i shall join, cause i crap with sniper, but i own with shotty cause it requires no skill at all!
     
  13. LXV Grizzly

    LXV Grizzly Ancient
    Senior Member

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    This looks like you put time into it, ill check it out
     
  14. Creeping Death

    Creeping Death What's a Halo?
    Senior Member

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    This looks like an excellent MLG map Vice. It looks super clean and smooth and I love the design and setup.
    To me this looks to be as good or better than most MLG maps posted on The Hub. Great work and you have my DL.
     
  15. Fly

    Fly Ancient
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    I'm not going to be harsh, because this is probs better than anything I could do

    + 10000000000 cool points
     
  16. Dynamic Echo

    Dynamic Echo Ancient
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    Looks pretty nice, I will try it and attempt to get back to you.
     
  17. LIGHTSOUT225

    Senior Member

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    Yo Vice you know I think this map is dope. This design couldnt be forged anybetter than you already have, and youve balanced it out nicely. The mancannons are a fresh look at competitive mlg-style maps on Foundry. I like it. I had a blast testing and playing this with you. hopefully its not the last. keep forging
     
  18. Tex

    Tex Ancient
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    ooo, snipers would be good and all, but what about swat???
     
  19. Mr Pokephile

    Mr Pokephile Forge Labs
    Forge Critic Senior Member

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    good job, i dont see many maps like this, and the ones i do are not that good, you nailed this one awsome man,
     
  20. Vicious Vice

    Vicious Vice Ghosts of Onyx
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    Thanks again for the nice words and of course Im already hard at work at making my next map. I know imma have a lot to live up too. Thanks for all 170+ d/l. It's way more than i ever expected i will not disappoint with my next map.
     

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