The map is done layout wise, all that is needed is testing. Slayer works fine, other gametypes (KoTH, Oddball, ect) however have not been tested yet. Will be primarily played for 2v2 games, though Proximity can host 4v4 games as well.
It looks very clean and well designed from your screenshots. Feel free to invite me if you need help testing or whatever; I specialise in criticising smaller maps and I really enjoy playing them.
Sure thing, I really need to get more tests on this. Problem is, I lag like a ***** every time I get a game :/
I still need to download Prismer... I'm so lazy. Please, feel free (as in do) invite me if you need people for tests. I'll be happy to come.
This looks really cool. It's hard to tell the layout from the pics but it looks great aestheticly. Send me an invite when you get around to testing if you want.
It doesn't look a thing like Prismer. WAIT... They're both on Sandbox. They automatically look the same.
I dont see how this looks like Prismer, although it plays just as well as Prismer. This map was quite tiny the very first time you play tested it and now it is huge! If you ever play test it this weekend you should invite me
So how much have you changed since the last time we played Rifte? It doesn't look that much different haha.
I could whoop him continuously so he switches back over to Halo 3 for a bit. ;D If I'm ever on Halo though, just send me and invite and I'll help out with the testing. Yes, I've already played the map countless times (remember the amazing blowout in that KOTH game?) but I'll take a look at those changes you've been working into the map since I last got a game on it.
Why didn't you take my suggestion about making a platform on the middle level going out to the center pillar where the hammer would be.
Rifte, I love the effects you put on your pictures, I might have to have you do that for me... Anyways, I want to test this before you release it, I won't be able to get on until around Saturday. Also, a quick suggestion: On the bottom area in the middle, make a hallway that goes from the central room to the new back room. I'll try to find a pic from your post so I can show you what I'm talking about. EDIT: You didn't get a pic showing what I'm talking about, but its the back wall parallel to these two half walls: The hallway would extend on each side of the map and both lead to the back room. It would probably give players more 'safe space' and be a good spawning position.