Entrapment I have been seeing many non foundry/sandbox maps being made and i have been really impressed by them. Enough to make my own shot at making one on this map variant of Rats Nest. I've closed off the outer edge allowing the playing field to be reduced. While closing it off and adding the shield doors this keeps the fighting to close quarters.This map supports CTF Team Slayer Oddball and Assault. Here are some screenshots. Be careful with those teleporters they will just make you instantly fall to your death haha. Here i added new items to give it a newer look. And right here there is the active camo along with the sword. This is it i guess lemme know what you think this was my first attempt at a pre DLC map. Weapon List upon request. Download Link
ummm. First of all this isn't pre DLC its heroic, so you might want to switch the subtitle saying "pre DLC". and yes a weapon list would be very nice, people are lazy and don't want to have to look around a map to find out what weapons and how many are on a map. EDIT: good you changed the thing a muh hoo that said pre dlc. Now people wont get confused
I'd recommend Ghost Merging some Double Boxes to fill in the empty space in the first picture; while the teleporters will do the job in keeping players inside the map, putting a physical barrier would be both a more solid and more attractive way of keeping people inside. It would also be nice to see the map itself developed more; right now, the bulk of the real estate in the playable area is unused, or lacks unique geometry. Adding some geometry would make the map more original, and fill in the space. -=Moxus=-
lol i dont think you guys understand there is no boxes left i have used them all i think i should have said it that way the first time.. haha
umm sorry but aren't the power weapons and camo a bit too close? i just dl and other then that its fairly good
If you still have som budget to work with, I would suggest using the single, movable boxes, locked down by teleporters in place of the teleporters you have placed.