Numera Skylines

Discussion in 'Halo 3 Competitive Maps' started by TerrorATTACK, Apr 24, 2008.

  1. TerrorATTACK

    TerrorATTACK Ancient
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    Numera Skylinesv2
    "We still haven't found the flamethrower, sir."
    2-6 Players MAX.

    My second map, I tried interlocking this time!
    Grenade Jumping has been fixed! More Weapons has been added.

    When the scientist that experimented on the covenant species were caught, The UNSC ordered them to move their lab to another place. The base was built in an unknown galaxy were their efforts could go unwatched. Sliently, the UNSC began to uncover many secrets about the covenant and their plans.

    It was not long however, until the covenant came and raided the lab, left nothing but weapons and fusion coils, which they thought would eventually explode.

    They was wrong, in their efforts to make this lab disappear. Now this blank and mesmeirizing lab is used for training purposes for the Newly invented Mark VII spartans.

    Game Variants (all teams.): Slayer, Oddball, Assault, KotH, CtF(hasnt been tested), Juggernaut(maybe).

    I will map out the weapons and such on an overview image later.

    Notes:

    -> this map is made for team variants, you can play slayer free-for-all, but nothing else.

    -> I have two anti-camping systems in the map.

    -> One weapon is hidden on this map.

    -> Alot of interlocking (for me at least, my first try at interlocking.)
    [​IMG]
    Left side of the map.

    [​IMG]
    Center of the map, view of teleporters.

    [​IMG]
    View of lame elevators.

    [​IMG]
    Better view of the anti-camp teleporters.

    [​IMG]
    Anti Camp Center Room (fusion coils everywhere!!)

    Map Variant: http://www.bungie.net/forums/posts.aspx?h3fileid=32172217
     
    #1 TerrorATTACK, Apr 24, 2008
    Last edited: Apr 24, 2008
  2. Slayer21212007

    Slayer21212007 Ancient
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    It looks pretty cool but i didn't see much weapons is there enough?
     
  3. TerrorATTACK

    TerrorATTACK Ancient
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    If you play with 2-6 people, i'm sure there would be.

    If there isnt, I'll add more, that's not a problem.
     
  4. N1SS3 200

    N1SS3 200 Ancient
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    hmmm i can grenade jump over those walls but otherwise it looks cool.
     
  5. TerrorATTACK

    TerrorATTACK Ancient
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    yeah I could too.

    but, I havent had time to fix it yet.
     
  6. ShadowSpartan94

    ShadowSpartan94 Ancient
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    What is the Hidden Weapon?
     
  7. Paralyzed King

    Paralyzed King Ancient
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    If he told you what the weapon was, Then it wouldn't be a hidden weapon anymore.

    Map looks pretty good.. You might want to cut back on some of those fusion coils.. If you're playing with 8 people and those coils go off you might have a little bit of a lag problem.. But other than that and the grenade jumping that someone else already brought up. Looks pretty good!
     
  8. TerrorATTACK

    TerrorATTACK Ancient
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    I fixed the grenade problem and more weapons has been added. I'll remove the fusion coils in my next version of this map. Thanks everyone for the input.
     

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