Charge on The Base

Discussion in 'Halo 3 Casual Maps' started by Megapeng, Feb 18, 2010.

  1. Megapeng

    Megapeng Ancient

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    Charge on The Base
    Created by Megapeng


    Inspired by the flash game Storm the Base

    Preview: --.YouTube- Halo 3 HUGE Sniper Fail

    Map Used: The Base



    Supported Gametypes:

    • Custom Gametype(s)




    Story:

    I really like the flash game Storm the Base so i made a map sort of like it.

    Description:

    8-16 players possible 6

    The humans start up in the floating base with mid-long range weapons and have to keep the infected back from coming into the base and killing them. The infected start across the map in a tiny little house and have to run to the base where there is man cannons that launch them into the base. Grav lifts are used to guarantee that you make it in.

    Tips

    Group up in the corner in the second floor and snipe only when no ones in your base

    Infected traits
    100% health
    0% shield recharge
    speed 300%
    gravity 50%

    Human traits
    150% damage

    Last man traits
    300% damage

    Forging 101:

    [ YES ] __Floating Objects
    [ YES ] __Instant Respawn
    [ YES ] __Immovable Objects
    [ YES ] __Timed Map Events
    [ ___ ] : Effective Spawn Placement
    [ YES ] __Gravity Lift Techniques
    [ ___ ] : Objects Placed in Water
    [ ___ ] : Used Symmetry Option
    [ YES ] __Interlocking Objects
    [ ___ ] : Objects Merged with Map Geometry
    [ ___ ] : Unlimited Budget Glitch


     
  2. just defy

    just defy Ancient
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    this seems unfair and not fun to play. the game thAT INSPIRED YOU TO PLAY THIS IS AGAINST a.i.S not actaul people. everyone on the rushing team will quit at the site of this/.
     
  3. The Moran

    The Moran Ancient
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    ^ just to add, seems like that clay pigeon game, but not ment to be, so not so great
     
  4. Megapeng

    Megapeng Ancient

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    its actually really easy to die as the humans
     
  5. just defy

    just defy Ancient
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    uuhhhh. thats prob cuz you and your friends cant aim. i dont mean to be stereotypical but im pretty sure im gonna hit the nail on the head with this one. ur 13.
     
  6. Guiltyspark004

    Guiltyspark004 Ancient
    Senior Member

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    I've been on forgehub a while, I never post or anything at all. I just really need to point out here. Just defy, why are ya always so ridiculously rude to everyone. I admit yes this isn't the best map I've seen by a long shot but is there any need to say what you did say? Every single reply I've seen you make over the lengthy amount of time i've been on forgehub has been unconstructive and insulting. Just lay of the flame dude.

    Back on the topic of the map, I like the concept of it, it might be helpful to put some kind of internal structure to the base like corridors and such to give cover to the zombies, i played it with a group of freinds and it was fun but cover for the zombies was an issue that kept coming up. Perhaps a V2?
     
  7. Megapeng

    Megapeng Ancient

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    thanks for the constructive criticism...
     
  8. TSSA

    TSSA Ancient

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    Yeah mabye make some cover for the zombies as they run...
    The occassional double wall ec...
     

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