Sector By xVespherx [This is a remake of one of my old maps that was posted on this website under a different account, which can be located here.] Sector is an epic infection game that is based on the game "Dark Sector." It involves one zombie that is stronger than the humans, and the humans must work together to defeat the zombie. What separates this game from other Infection games is that the zombie can pick up weapons. This map was designed to balance game play between both teams, but another setting will need to be changed to balance the gameplay. By default, the zombie has 300% Damage resistance. This could be bad for a small game, so this setting needs to be changed according to how many players are in the game. # People ~ Dmg Resist 2-5 ~ 200% 6-8 ~ 300% 9-12 ~ 500% The zombie traits give him the above damage resistance, 125% damage and 110% movement speed. The zombie has one shield that does NOT recharge, but he has 10% shield vampirism, so he needs to kill enemies to regain his shield. All human traits are normal, other than they move at 110% speed. The map itself has a variety of weapons and equipment. The list below will tell you what weapons and equipment are on the map, and how many. Weapons: Assault Rifle x2 Battle Rifle x1 Mauler x1 Plasma Grenade x4 Spike Grenade x2 Gravity Lift x1 Active Camouflage x1 The older version of this map was a great success, and i hope for this one to be better! Improvements Less useless weapons Ghost Merging used to create new areas Less weapons to force both teams to conserve ammunition Cover added in areas needed Screenshots: Main room I Looking into Main Room II Staircase in Main Room II Human Spawn with Staircase Zombie Spawn Download Sector "Virus" Gametype
Cold storage zombie maps niiice. These always have a spooky feeling to them and i like the. This one looks great as well. My only complaint is i dislike jumping staircases, but as it is cold storage and in no means a "forging" map good job
nice map,i love these spooky,never know whats around the cornder type maps,but it looked like u pt a filter,and i personally dont like dem filters(it messes up my gameplay,dont ask me how)