So, browsing around a few of these Sandbox maps like Deviation, or Beacon, I decided to orient a game around the Sandbox Gaurdian myself. It's quite difficult to describe, but I want to get the general idea out. If you could point any tips or troubles I might find, it would be greatly appreciated. It would be a VIP gameplay, with only the defending team having a single VIP. Every gaurdian would be blocked off, except one specific one. The specific gaurdian would be temporarly blocked with a large, movable piece. (Maybe a Scorpion)? The attacking team would spawn on one side of a long runway (with gravity lifts), leading towards the special gaurdian. The defending team (except the VIP) would be near the end of the long runway, trying to make sure the attacking team does not get to the gaurdian. The attacking team has to get down the runway (maybe on 'Gooses?) and throw the gravity lift under whatever is blocking the gaurdian (Scorpion, probably). This lets the gaurdian shoot the defending team's VIP, which is strategically suspended in a box like substance, surronded by fusion coils. The gaurdian shoots the VIP, (or near him), killing him. Round ends, repeat. So, feedback Pl0xerz .
I wouldn't wanna play as the VIP, unless I missed something.... All the vip gets to do is sit there, in a explodable box? Maybe give him something to do while he's waiting around!