Sandbox Consequence

Discussion in 'Halo 3 Competitive Maps' started by WhiteRice321, Feb 6, 2010.

  1. WhiteRice321

    WhiteRice321 Ancient
    Senior Member

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    Consequence
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    download link: Bungie.net : Halo 3 File Details
    Consequence is a symmetrical map based on the ground floor of sandbox. it supports 2 flag, assault, and slayer. Its basically a big ring with two paths crossing the center and a sort of tunnel underneath the ring. Plays best with 2-8 players. Yeah any questions or comments feel free to post them. Im pretty sure its unbreakable before anyone brings it up.
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    Yeah thanks for looking
    download link:Bungie.net : Halo 3 File Details
     
  2. Gelatinous Yam

    Gelatinous Yam Ancient

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    I like the raised floor, havent seen that before. Ill go ahead and say it's escapable, but not easily.
     
  3. WhiteRice321

    WhiteRice321 Ancient
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    @gelatinous yam
    how? if its by means of grenade jumping off of the fins you cant anymore because i merged the fins into the wall after i took most of the pictues (although there could be another way im missing)
     
  4. Rorak Kuroda

    Rorak Kuroda Up All Night
    Forge Critic Senior Member

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    I really love how the whole thing is completely enclosed like this. It gives a whole new feel to mid-level maps. But I cant help but get the feeling that this is escapable, so I'm gonna check it out.
     
  5. Shenanigans.nom

    Shenanigans.nom Ancient
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    Certainly escapable, a crouch jump from the lower wall, to the larger column, then a nade jump from there should do it...aside from that epic looking map
     
  6. WhiteRice321

    WhiteRice321 Ancient
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    i know you can get onto the columns but can you really nade jump off of them? dang cant believe i missed that
     
  7. pyro

    pyro The Joker
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    It would be possible to jump off the columns but this really is not something to worry about because the wall around the edge is too thin to walk along and shoot effectively. If someone jumps over and gets stuck outside they just have to commit suicide to the guardians. The biggest problem with escaping maps is how it affects gameplay rather than how easy it is; on Epitel players can simply walk away but this of course gives no advantage.
     

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