Sandbox Via Domus

Discussion in 'Halo 3 Competitive Maps' started by Verses Fatum, Feb 4, 2010.

  1. Verses Fatum

    Verses Fatum Ancient
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    [highlight]UNDER CONSTRUCTION:
    Will be back soon with an updated version of Via Domus[/highlight]


    Hello, this is my first time posting a map on the thread, even though I've been on ForgeHub for awhile >.<

    [highlight]Description:[/highlight]This map is a really close quarters map ment only for Team Slayer, I'll be posting two other maps, one being for both infection and Machinima's and the other being just for Infection. feel free to tell me anything you like or don't like about the map and I'll start working more on it ^_^

    See you on the battlefield

    [Highlight]WEAPONS:[/Highlight]
    [Highlight]Red and Blue Base:[/Highlight]
    2x BRs.
    2x Carbines
    2x Brute Shots
    and one Energy Sword


    [​IMG]

    [​IMG]

    [​IMG]



    Bungie.net : Halo 3 File Details

    I hope you all like this map ^.^

    Here's the gametype
    Bungie.net : Halo 3 File Details
     
    #1 Verses Fatum, Feb 4, 2010
    Last edited: Mar 4, 2010
  2. Panncakez

    Panncakez Ancient
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    What he said. Oh, and you might want to refine your Latin a bit. What it says now, or at least what it was intended to be, is "Street House." You could try some thing like, "Villa Dominorum," which means "House of the Masters." I've been taking Latin for two years, you know.

    EDIT: Wow. Looking back at the post made me feel like a snob. My apologies. Still, Villa Dominorum would be more suiting, IMO.
     
    #2 Panncakez, Feb 4, 2010
    Last edited: Feb 4, 2010
  3. TheClubhouse

    TheClubhouse Ancient
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    Hey, I took some pics of your map. Hope they're good enough for you.

    [​IMG]
    Overview


    [​IMG]
    Blue side

    [​IMG]
    Hallways from side to side

    Over-all the map is pretty good. You weren't kidding when you said it was small. 1V1 at the most. There are some areas (esp. up top) that are bumpy, maybe you could smooth those out abit.
     
  4. Shenanigans.nom

    Shenanigans.nom Ancient
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    Actually not a bad design...i underestimated you...but good enough design, fairly open so sword wont be extremely over powered...to make it even fairer add plenty of nades. Plus i like how the start will a mad br dash to the sword.
     
  5. Plasma Blades

    Plasma Blades Ancient
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    FATUM! Hi :) I don't think you showed me this, but it looks pretty good. Just make sure that people can't grenade jump onto the lights. Looks pretty nice and clean, maybe put a weapons list up? I see a sword and possibly a brute shot and plasma rifle? I don't know - Anyway, since it's a 1v1 size map people may be interested in what weapons they would be using.
    The hallway in the center looks good, as always - nice work!
     
  6. The Moran

    The Moran Ancient
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    i really dont see why anyone would want to, you're away from the middle and its easy to fall off...

    but the map looks interesting, simple but looks like theres decent cover... need to d/l and check it out...
     
    #6 The Moran, Feb 5, 2010
    Last edited: Feb 5, 2010
  7. Verses Fatum

    Verses Fatum Ancient
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    oh, I didn't know what Via Domus ment, I just thought the Lost: Via Domus game was kind of a good name for this map ^w^ and yay I found someone who also is learning latin!!

    Sorry for double posting >.<
    but Via Domus was original designed way differently then it looks, it was ment to be a three leveled building type structure but when I was almost finished, I thought I pressed Start new Round but ended up ending the game and I had forgotten to save >.<
     
  8. twisted gaming1111

    Senior Member

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    only thing for me is not one piece looks merged is it?? this map looks like it may have taken like 2 hrs. to build oops the blue columns are merged but thats it
     
  9. GR4V3mind117

    GR4V3mind117 Ancient
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    Oh, shut up. He did good.

    This map is small. Like, Seriously. It looks good for 1v1 and stuff like that and... Yeah not much to talk about, but I think this is the smallest map I've seen in the Skybubble.

    Nice work, I give it a 4.3/5
     
  10. Plasma Blades

    Plasma Blades Ancient
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    Maps don't need to have merging to be good. But yeah, 1v1 looks like the most you could use, or a small Juggernaut game or something. And the reason I said that is because it looks like the lights are slightly higher than the middle ground, giving you a view of about 60 percent of the map. It may be possible to spawn kill (depending on the weapons). Another thing is, how are the spawns in this map. Since it's 1v1, could someone just camp the enemies side? Would DL but I'm full :(
     
  11. Verses Fatum

    Verses Fatum Ancient
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    The Respond places are all set to neutral while the starting points are attacker and defender ^_^

    I'm working on a Machinima Map on Avalanche and I'll be posting it on here soon ^_^
     

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