Reusable RB Vender DOWNLOAD HERE About This Switch: This switch is a vending machine type switch that supplies the player with a weapon (rocket launcher in this case). One of the great qualities of this vender is that it is reusable. Every time a player wants another item from the vender they must reactivate the switch. Here are some pictures to show you how it works: VENDER OVERVIEW: SIDE VIEW: THE MECHANICS: When the player flips the ghost it knocks over a plat which pushes the weapon being dispensed into a series of man cannons and out of the vender. PLAYER ACTIVATING THE VENDER: ITEM (ROCKETS) BEING DISPENCED: Here's another side view without my drawings on it:
Awesome map. I noticed you've been posting alot of switches lately. most of them seem really original, and this is no exception. Is there anyway you can make this switch smaller? Also, first post.
Thanks man, I like making switches so expect more from me. And I'll try and make a condensed version of this and post it soon so be looking for RB Vender V2
Very impressive i must say, but are you planning on staying here at forge hub or returning to that other site you use once it is back up online? I have seen your other switches, they are very creative. Keep up the good work.
I have never seen a reusable RB switch before. The only bad thing is i really done make maps on foundry but i will occasionally to just mess around. But I think I can incorporate this into a **** zombie type of map.
Great idea!I enjoy a great switch.I might use this idea in a map.This a very helpful and simple.You are a switch prodigy!I hope to see other maps from you, especially switches!Have you came across a time it doesn't work?overall 9/10.
I hate to admit it but there are some small problems with it that I'm currently fixing: 1. Sometimes the ghost will get pushed into a level position by the man cannon to the point where you can climb onto it through the vender 2. And sometimes (rarely) the pallet will be dispensed too making it people say "WTF? I didn't want a pallet"
If you need a RWB for a **** Zombies map, this isn't it. It gives you all of the weapons it's holding, while the RWB is supposed to give you one randomized weapon. It is a nice switch, but I feel this is like an incomplete version of my Judgment RWB design. Plus this one isn't condensed... The only real use I see this working for would be in a puzzle map, for obvious reasons of concealing the means of escape.
i like your RWB switch but it isnt RB activated. you have to punch a fusion coil for it to work. this switch is nice since its actually like YOU are activating it haha. Master if you could incorporate holding RB to activate your random weapon box im sure it would be a lot cooler, even though it already is pretty descent
Yes sir I am. I just decided I'd migrate to ForgeHub So more people can see some of the great switches out there.