NOW THAT THE PICS WORK Hello, it Mudkip, and I am here with my first completed map using ghost merging. Now I am not one to have a set design for a map... i just go with the flow. But the general idea was to create a Utah Mamboish map. I think i succeeded fairly well. Without further ado here is Dig Site. Only compatible for 5v5 CTF I would advise 1 flag but multi is set up. Weapons 2 Sniper rifles x1 clip 180sec spawn 8 BRs x2 clips 45-30sec spawn 2 Carbines x2 clips 30 secspawn 2 SMGs x1 clip 30sec spawn 1 Spartan Lazer 180sec spawn 1 Rocket x1 clip 90sec spawn 1 Missile Pod 90sec spawn 1 Shotgun x1 clip 90sec spawn 2 Spikers x2 clips 30sec spawn 2 Brute Shots x1 clip 45sec spawn 2 Needlers x2 clip 45sec spawn Grenades 10 Stickies 20sec spawn 6 Frags 20sec spawn Equipment 2 Bubble Shields 60sec spawn 2 Regens 60sec spawn 1 Grav Lift 60sec spawn 1 Active Camo 90sec spawn 1 Overshiled 90sec sapwn Vehicles 2 Choppers 90sec spawn 1 Warthog 90sec spawn 1 Ghost 90sec spawn 4 Mongeese (Mongooses IDK) 30sec spawn This is the overview Here is the Attackers Base. As you can see there is a warthog under the wooden walkway. And this is the Defenders Base This is the inside of the center structure. There is a Spartan, 2 stickies, and a grav lift. This is the Missile Pod spawn in the middle on one side (there is a regen under the structure) this is on the other side of the middle the rocket spawn...also with a regen under it. This is the chopper spawn on the Attacker's side This is the chopper spawn on the Defender's side This is the piece i am most proud of the Claw (active camo spawn for attackers) DL LINK= Bungie.net : Halo 3 File Details That is Dig site hope you like it.
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Huh, I underestimated you. Even though you can't get your pics right this is a really good map. You have a lot of ghost merging and I really like the base design on that one big hill. Plenty of cover, not open, and this map is great. I don't know about gameplay, but if it is as good as it looks I would have to rate it 9/10 because it's really good, just not good enough for something as great as a feature. Please get the pics working, it's a great map.
The merging looks nice, but there is too much open space here and ghosts and warthogs are in no way equal. I have splattered countless ghosts with warthogs, even alone. Your map is great, it just needs some filler between the structures.
If you read the description pyro it is set up for 1 flag...through testing i found the ghost is the most equal vehicle for 1 flag.
I was thinking set a ghost on assymetrical spawn and warthog on symmetrical, like avalanche. Making maps only for assymetrical gametypes is a real turnoff, since there are so many big team battle maps. It really looks promising for symmetrical Slayer and Multi Flag, so I hate to see it wasted. You would only need to build a ghost and two start points to use this for slayer, but if you do not want to I can.
That would work true but i am at the max for OLN so i will have to find something else to delete. But the bases where also meant for asymmetrical use and i don't know how well it would turn out. And Duckyz ?????????????????????????????
very nice, clean map i really like the cranes with the camo in the hand. good job and keep on forging
I'll give you one thing, the map is layed out very nicely despite the gross amount of empty space. It's nicely designed and... I LOVE THE CLAMPZ. And another thing, I LOVE THE POWERUP IN DA BOX IN THE CLAMPZ. I'll definately give you one for creativity...