Chasm

Discussion in 'Halo 3 Competitive Maps' started by Iv0rY Snak3, Apr 16, 2008.

  1. Nemihara

    Nemihara Ancient
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    So it's like Sidewinder, or Avalanche. But in Foundry.

    That U-Turn was really noticeable.
     
  2. Iv0rY Snak3

    Iv0rY Snak3 Ancient
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    kind of but with 2 extra turns, and extra high ground.
     
  3. Tinginho

    Tinginho Ancient
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    Really good map.This is all i have to say u gotta post ur maps on forged dude.and another thing this map has no interocking so that is the only thing keeping me from giving u a 5/5.Ps u never invite me to test

    Nice u got a sexy sniper.im sure u miss ur smexy rocket

    Woot 62 people in the group
    We lost the clan match yesterday.anyways this is a really great map.im still a bit sad though that u didnt inwite me to help make it or test it
     
  4. Iv0rY Snak3

    Iv0rY Snak3 Ancient
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    i can play in 2 weeks, and then not for a while after that, i shall post my maps on forged, and i miss my rocket launcher, but snipers are cool too. and your never on when i'm testing otherwise i would invite you
     
  5. LXV Grizzly

    LXV Grizzly Ancient
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    Looks really nice! I love the hallways, looks really good for sniping!
     
  6. Iv0rY Snak3

    Iv0rY Snak3 Ancient
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    thanks, each team has a sniper just out of their base with one spare clip.
     
  7. MNM1245

    MNM1245 Ancient
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    OK I loved the map. The vehicles don't control it which I thought they would.
     
  8. Iv0rY Snak3

    Iv0rY Snak3 Ancient
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    they weren't supposed to control it, but they were supposed to be intergrated into the map in a way that is fair and balanced.
     
  9. InnerSandman13

    InnerSandman13 Ancient
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    Fun Fun

    Yay a vehicle map on Foundry and no interlocking!!! (no sarcasm I really am happy)
     
  10. Iv0rY Snak3

    Iv0rY Snak3 Ancient
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    thank you, your the first person who liked the fact that there was no interlocking, which says quite a bit about our forging standards these days...
     
  11. Gordo24

    Gordo24 Ancient
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    The map looks well organized and put together. I don't think that interlocking is necessary, in fact some of these over interlocked maps look a little foolish. Interlocking should only add to the game play other than that it is just fluff so that people think that they are cool. (admittedly I too had a over interlock phase myself.)
     
  12. GORGE 093

    GORGE 093 Ancient
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    Map looks good. I would remove warthogs though as there isn't alot of room for them to move around. Ghosts would be better.
     
  13. GoodWhaleSushi

    GoodWhaleSushi Ancient
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    Actually that map is VERY interlocked. There's Geo Merging too so you were quite wrong.

    EDIT: I just read some more posts and you guys are PATHETIC! People are rating this map low just because he only interlocked when neccesary. He doesn't have to interlock EVERYTHING! Jesus guys, come ON! He didn't go overboard, how can you interlock those huge walls anyway? Has Forge Hub sunk this low? Be ashamed.
     
    #33 GoodWhaleSushi, Apr 23, 2008
    Last edited: Apr 23, 2008
  14. Iv0rY Snak3

    Iv0rY Snak3 Ancient
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    lol thank you sushi, hopefully i won't get anymore posts about the lack of interlocking.
    and there is geo merging which i am very proud of because it goes into 2 walls! of course to some of the better forgers like Furious and LIGHTSOUT this is probably easy to accomplish, but to someone like me it's a real achievement.
     
  15. Vicious Vice

    Vicious Vice Ghosts of Onyx
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    yeah its a real shame this map doesn't get enough respect at the amazing gameplay. Not only is it symmetrical but it has the city scape theme going for it and the sheer scale of it is impressive. i cant wait to get a 4v4 game going on this map it will be epic.
     
  16. GoodWhaleSushi

    GoodWhaleSushi Ancient
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    Plus, little bumps are never noticed in-game while attempting to dodge sniper-fire.

    PS: I broke this map. In a small, insignificant way, for it was only a shortcut but Ivory didn't want that to happen so yeah...
     
    #36 GoodWhaleSushi, Apr 23, 2008
    Last edited: Apr 23, 2008
  17. Iv0rY Snak3

    Iv0rY Snak3 Ancient
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    5v5 or 6v6 makes CTF feel really epic, almost as epic as it is playing on Avalanche.
     
  18. Smoke1Drank9

    Smoke1Drank9 Ancient
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    nice effort

    -check out my map killtacular V1- its virtually better than every slayer type map on this sight
     
  19. HaloFan321

    HaloFan321 Ancient
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    I'm glad I finally got to this. I must say the map is very decent, however not the most original ever. Also, I have had a problem with shield door camping. Other than that, it is a great map and you obviously put a lot of time into it.
     
  20. Supa Midget

    Supa Midget Ancient
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    This map looks great from the screens.
    Dling now and ill edit this with feedback later.
     

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