Paradigm (Ivory Tower)

Discussion in 'Halo and Forge Discussion' started by Urban Myth, Jan 26, 2010.

  1. Urban Myth

    Urban Myth Ancient
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    [​IMG]

    Paradigm
    [​IMG]

    [​IMG]
     
  2. Given To Fly

    Given To Fly MP Level Designer
    343 Industries

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    Looking very good my friend. I thought you were only thinking about it, but apparently you sat down and had a forge-session! I hope it turns out ok, because so far, it looks good :)
     
  3. Phenomenal

    Phenomenal Ancient
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    I've been wondering what you've been forging lately...
    But it really looks great dude, I love how you used the orange blocks for the flooring, it looks great. I'm really looking forward to the release of this map, be sure to invite me to any testing session you have.
    Have you hit the object limit yet?

    EDIT: Just read on Xforgery that you did, that's too bad, but it still does look good. How much of the orginial Ivory Tower did you incorporate into the map?
     
    #3 Phenomenal, Jan 26, 2010
    Last edited: Jan 26, 2010
  4. GOG TOXIC

    GOG TOXIC Ancient
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    Looking Good. The only problem I might see is the lighting but thats hard to fix anyway. Like how you copied the flooring with orange blocks insted of the normal ones.
     
  5. SargeantSarcasm

    SargeantSarcasm In Loving Memory
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    How are you addressing the elevator?
     
  6. Urban Myth

    Urban Myth Ancient
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    Unfortunately I'm not. It's a loose remake because it's missing the elevator and bottom back halls. But there is a teleporter that acts as the elevator.
     
  7. SargeantSarcasm

    SargeantSarcasm In Loving Memory
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    Ah I see.

    Main reason many havent tried making it.
     
  8. Vincent Torre

    Vincent Torre Ancient
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    That looks sweet. Ivory tower was one of my favorites.

    I'm interested to see how you solved the gameplay transitions between halo 2 and 3. That's why I picked one that didn't have anything special.
     
  9. MetaWaddleDee

    MetaWaddleDee Ancient
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    Teleporters are bad for game play IMO

    Grav lift?
     
  10. Aschur

    Aschur Wubba lubba dub dub
    Forge Critic Senior Member

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    hmm... i never noticed till now but the center of ivory tower looks like the marathon symbol kinda...

    looks like a nice and close remake, probably as close as we can get on halo 3.
     
  11. thurman merman

    thurman merman Ancient
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    U should make a elevater like how my friend dthen did
     
  12. LIGHTSOUT225

    Senior Member

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    This looks real good. I'm excited to see the final product. Its a shame you don't have the back halls, thats a pretty important part of the map, elevator or not. Send me a message when you see me online
     
  13. chrstphrbrnnn

    chrstphrbrnnn Guardian
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    That's a myth. Grav lifts can be ultimately worse for gameplay than teleporters. Specifically the use of the grav lift given to us, which is difficult to make lifts with a specified direction and rather relies on the player to move himself or fear getting stuck in the lift (almost always resulting in death if used in the heart of battle). Not to mention that people often create lifts that cause players to have to contort themselves into variations directions to correctly make it up. A good lift can be useful but is ultimately more expensive than a teleporter.

    Teleporters just need to be used correctly. The are great for gameplay, rather than a negative. They allow map movement that isn't normally possible in standard 3D space. They add an entirely new level of strategy. Also, for anyone trying to claim "teleporters are campable" needs to realize that there is very little benefit in sitting by the exit of a teleporter all game. Neither is this any different if the person was to sit around a corner all game.

    As for the map itself, it looks like you are doing a great job Urban Myth and I hope that it becomes something fruitful, even if it can not be created in 100% accuracy.
     
  14. Given To Fly

    Given To Fly MP Level Designer
    343 Industries

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    Urban I think you just inspired me...
    To try this project as well...
     
  15. Rorak Kuroda

    Rorak Kuroda Up All Night
    Forge Critic Senior Member

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    PLEASE remove the bubble sheild. It ruined the gameplay. :/

    Other than that, it's very nice, although the teleporter seemed to speed-up gameplay quite a bit. Once I learn the map a little bit more, I can see it having some great FFA gameplay.
     
  16. Noxiw

    Noxiw Ancient
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    I'm glad I was able to get a 3v3 flag game in on here the other day. It plays really well at the moment.

    The only thing I was having trouble with, I kept getting confused as to where I was at, I know that's not really your fault. (sandbox...) (also being that I have only played the original Ivory Tower like three times doesn't help...)
     
  17. Noxiw

    Noxiw Ancient
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    I'm glad that I was able to get a 3v3 game on here. It played well and you've capture the map's qualities quite well.

    I was a bit confused at times (not your fault though, a combination of me playing the original map maybe three times, and sandbox's aesthetics)

    Definetely a good remake.
     

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