As most of you have probably seen it, my first map was quite... well, horrid. But that was the first map I created EVER on Halo 3, right after it came out. However, right now I'm working on the second version, and I'm having a bit of a dilemma. The ceiling. I'm horrid at making it look good. I have the rest of the map laid out and pretty, but I just can't get a decent looking 'roof' on it. If there is anyone here willing to help and or offer tips, I'll gladly give you some credit for the actual making of the map.
What map is it on and what resources do you have left? And lastly what does the map look like? The look of the roof all depends on how the map looks. If I knew what if\t looked like I could probably help, but otherwise all I can really say is if all your roofs on it dont look good, try heightening the walls.
1) The map is on Foundry. There aren't that many resources left. About $275 and a handful of large, permanent objects. 2) I'll send you some screenshots of the level without the ceiling or you can join me online Forge right now.
I'll help out. I consider myself pretty good at forging, I might be able to do something. GT: o Youtuber o
Well you could have different objects for each room. Room 1-doulbe block ceiling room2 -bridge ceiling room 3-dbl wall Is it all indoors? if so you could also have higher ceilings for some. That is if you have enough money