The One-Eye Strikes back is another Chopper track, basically a sequel to "The One-Eye Deny". After DOMINATING the One-Eye Deny jump, the innocent little spartans thought they could run rampant through the land of the One Eyes...... [bungievid]105011086[/bungievid] Tips: Don't waste your boost prior to entering the ball room, or you won't have the juice to make the first jump! Don't take the fusion coils for granted. Shoot them, or they'll mess you up! Do not try to compensate and steer as you go through the loop. Just do alittle recovery steering as you exit. I've put "markers" (weapon holders) on spots where you should apply the boost. Other notes* The loop has been made more oval, giving alot more air time up top. This actually made the loop alot more stable. (less failures). The Banshee is just there to give people something to do, you know, the people who end up bored in a custom racegame as their buddies try it out. This track isn't as hard as the One Eye Deny, as that was pretty much the biggest flaw of that map. I ran out of pieces and hit the object limit, so the map is the best I could make it. I think I made the track too long for the amount of other tricks I wanted to put in it, but c'est la vie.. Download:Bungie.net : Halo 3 File Details Pics: Overview Another Overview Start-Base Overview The start room The "Ball Room of Doom" The first jump (actually pretty hard!) The One-Eyed Monster. "You lookin' at me?" The "trap" (fusion coils) that the One Eye laid out for you! The loop-d-loop leading into the long-jump. The landing for the long-jump.
This looks amazing! it looks like it beats the first one (i didnt actually think it was that hard).My only complaint is the jump before the loop d loop lands on a single wide part where people could fall off easily
I'm glad YOU didn't find the first one that hard. I still can't beat my record of 3 in a row perfect runs.... Anyways, this map should be ALOT easier, and more little things to do than the original. I actually had to go back and make THIS map alittle harder, because it was just too easy before. That complaint you have of the single-wide block, is one of the things I changed.
I'm a fan of this series!I want to do a co-forge of this!! Edit..I just played this and it is beast.It's smooth and fun.It adds a twist to plain old racetracks.The loop is definitely better than the first map.
Glad you like the map KahuAnela. I def. spent alittle more time on making the loop this time around. I thought by making the loop more of an oval, and angle-ling it, I'd be able to increase the air-time (upside down). I didn't realize that by doing this, I'd make the loop even more reliable. Sometimes you get lucky I guess! Anyways, thanks for taking the time to comment on it!
I have never seen a reacetrack with a loop in it b4. So now i am gonna get this map and the One Eye Deny.
Here's a sample of the next loop map I'll be finishing up when I get back... [bungievid]105917652[/bungievid]