LOL,I figured as much. Another thing nobody has mentioned about pic #6 is what's up with that guys arm in the lower/right portion of the pic?
haha ouch...someone get that dude an ice pack or something. Might do some testing in the next couple days to see how the CPU would fare on the map. I think it might make it more conquest-ish, with more focus put on the center territory. Haha yeh you guys killed us that first game. Since then I have made some adjustments to balance gameplay a little more. It flows much better now.
Yep it was you. I remember specifically because that shot was taken right after I single-handedly pushed my way to your first team's first territory and nearly had it capped before getting capped myself (i think my body's in the tunnel lol). I'm glad you liked it!
I'm glad you reminded me! I edited the original post with the weapons and equipment list towards the bottom, below the screenshots.
This is a cool map and even cooler being on the new maps and the name really caught my attension lol.
yeh as much as i appreciate you clearly just going right down my sig and bumping all my maps, you should really stop spamming.
I can't really understand why this map didn't fair so well. I mean, I was looking at it tonight and remembered all the awesome games, perhaps it just looks to cluttered for some. But that is an obstacle that must be overcome on maps like Ghost Town for forge.
I don't know if anyone has posted this yet, but to solve people taking the lift away, just take it away. Put a stationary lift with 10-15 second respawn time under the water-crate. Set a custom power-up on the top, so when a play jumps on top the crate and grabs the power-up, the lift will force it up. Make sure you make the custom power-up respawn time shorter than the stationary grav-lift. Also, to make it work really well, place 2 custom power-up inside each other (not visible) just in case one doesn't respawn in time. I don't know, mix it up. Hopefully we see a v2 because I tried this map out, and it's a way different Ghost Town in my opinion.