MLG HAZE Creator of This Map>Mattfreitas<Click Link to See Profile. This map is A 2-8 player map. it works good with all MLG gametypes. use onslaught flag for CTF and MLG Oddball and MLG KOTH and MLG TS to play. Guns And Equipment 2 BRS 30 Second Respawn Time 2 Spare Clips Starting Spawn:Yes 2 Carbines 30 Second Respawn Time 2 Spare Clips Starting Spawn:Yes 2 Snipers 150 Second Respawn Time 2 Spare Clips Starting Spawn:Yes 1 Mauler 120 Second Respawn Time 1 Spare Clips Starting Spawn:Yes 8 Plazma Grenades 10 Second Respawn Time Starting Spawn:Yes 1 Custom Power up 120 Second Respawn Time Starting Spawn:No Pictures Middle Blue Base Red Base B Side A Side Sniper Tunnel Extras Heres the link to Download Click Here----->MLG Haze<-----Click Here
i have to say but in some parts of this map really needs touching up, im talking about the middle mainly, you know how to geo merg try putting guids to help you move it into the ground evenly. The red and blue bases are ok but for mlg not looking good, you should add at least one ramp to the base. The ground floor looks a little blank if you know what im mean CTF rrunning and u can not get into cover cause there is none. and the sniper spawn is really going to cause problems, 1. they can see the whole map and have good cover. 2. people on the ground can bairly see them 3. it's hard to get near them. But there are some thumbs up on this map 1. your new you can always improve 2. your getting the basic forging skills 3. your imagintion is good 4. you have MLG basic setup ok. I can't say really much more then that all you have to do is go to forging 101 to learn more about forging techniques and your forging skills will improve
Thats an easy way to get yourself hated in forgehub. Never try to insult someone after they say something about your map, no matter how pathetic of an insult it is. Although ive never seen a map like this, it is very basic and could use a lot of touching up. The merging could be done better, and with ghost merging there really isnt any excuse to have crooked parts merged in the ground. *And also be noted, both of those posts could be marked for spam, just giving warning, although i dont report that kind of stuff
duh... otherwise he wouldnt have been born... and the map looks ok but the floor seems open and some places seem wonky and unclean though. check the forge 101 and then launch a V2 after a tweak here and there and some more cover
I see that you used the block offs of MLG Amp. I'm pretty sure unless you got permission that that is not allowed.
Ok, map isnt the best, as has been said before interlock some more ie. the bases, and use guides for geo-merging, but here's something you probably didn't know. Ever wondered why there is no sniper's on any Foundry MLG maps? MLG them self say the weapons over-powered a small mapm, that's why it's BRs, Carbines and Maluers only. 2/5 for the map 4/5 design/imagination, possible v2 with more interlocking/changed weapons. add tL BennyBhoy x and I'll help you if you want.