Hello Forge Hub members, I'm halomcee. This is my first Forge Hub post but I hope you like my map. It's called Land Reborn. Ok, the map was builted in 2 weeks, the most important thing is that I draw some parts of the map for giving myself ideas in the design of it. This map is focused in the gameplay, for better results I added some equipment, weapons and objects that I haven't used in my previous maps. I liked too much my final product. First I thought that my map was not going to be good, but I decided to use easy forge techniques and not too much interlocking or ghost-merging, I did that and the result was great, maybe the 60% of my map is builted only with normal object placement, 30% more is builted with Ghost-merging but its really hidden in some parts of the map, the last 10% was builted using Interlocking such as the gardens for example. This is my last 2009 map so I wanted to end the year with something good. The gametypes that are playable with this map are, Slayer FFA, Team Slayer (5 teams supported), Capture the Flag (Multi Flag and One Flag), Assault (Normal assault or Neutral assault, only Red and Blue team supported), Oddball (3 ball not supoported, 5 teams supported), King of the Hill (5 teams supported). Its recommended to play Team Slayer or other of its variants but it works perfect with the other gametypes too. Multi Flag works good but it isn't recommended because there aren't transport vehicles and also not too much cover but I added the things that I can, in the second version (The version I'm posting here) I added only a little bit of cover and the Respawn areas were placed correctly because I commited a mistake with the Respawn areas in the first version. The disign of this map was kinda "spontanius" but it was something that I thought a couple of days ago of the making. The map is symmetrical so, symmetrical gametypes recommended. Territories, VIP, Juggernaut or Infection aren't allowed. The spawns are carefully placed to avoid spwan killing or spawning in the other's base with few ultra-little exceptions that I hope they are already fixed in this version. I need some people to test this map properly and see what else I can fix, all your sugegstions and all your feedback is accpeted. I think that was enought talk so here is a detailed list of weapons, Equipment and Vehicles. ------------------------------------------------------------------ Weapons: Sniper Rifle___x1__180 seconds to Respawn__2 spare clips. Rocket Laucher_x1__180 seconds to Respawn__2 spare clips. Battle Rifle___x6__Default settings. Carbine________x4__Default settings. Assault Rifle__x2__Default settings. Spiker_________x2__Default settings. Plasma Rifle___x2__Default settings. Magnum_________x2__Default settings. Brute Shot_____x1__Default settings. Needler________x1__Default settings. ------------------------------------------------------------------ Equipment: Plasma Nades___x7__Default settings. Frag Nades_____x6__Default settings. Bubble Shield__x1__Default settings. Power Drain____x2__Default settings. Regenerator____x1__Default settings. ------------------------------------------------------------------ Vehicles: Chopper________x2__180 seconds to Respawn. ------------------------------------------------------------------ Here are the pictures of the map: Overview of the map. Middle Of the Map. A little Garden and the base. My bad base drawing. Base diesigned in Computer. Final Base Product. Soon I'll make a video tour and I need some help with a proper gameplay so if you want to help message me. Hope you like it, leave feedback here. Thanks! Here is the map.
Looks like a pretty good map. It looks like you put a lot of effort into designing and making this map. There's pretty good forging and the map looks creative.