Someone help!..this has ruined my map.

Discussion in 'Halo and Forge Discussion' started by Blazen Kite, Dec 29, 2009.

  1. Blazen Kite

    Blazen Kite Ancient
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    okay, so forge has really made me mad!

    -I have been working on a mechanism for my map.
    -the switch requires you to shoot a fusion coil to blow it up which in turn blasts a soccer ball into a mancannon at which point the soccer ball will launch into a turret and breaks the turret which will release a truck down a narrow corridor

    -the gametype requires that humans have 25% damage and a battle rifle (pierces through fusion coil in one shot).

    okay so the switch works perfectly dandy in forge but as soon as i try out the gametype, the soccer ball will no longer break the turret. is the mancannon not launching the soccer ball at the same velocity? has the turret gotten stronger? I don't know!!!

    -please help me make this mechanism work in game. Thank you
    -will post pictures if needed

    A weird thing i learned about halo while making this mechanism
    -fusion coils don't do the same damage when you blow them up with 25% damage...no matter how you blow up the fusion coils whether by pushing them off a cliff, shooting them, or smooshing them. dumb huh?

    oh btw, i am completely out of items. only some shield doors left.


    [​IMG]
    Shootin the fusion coil

    [​IMG]
    Fusion coil blows moving the soccer ball into position

    [​IMG]
    Ball breaks turret releasing truck...

    All in forge all at 25% damage.

    Map Download -shield doors and some useless junk is in the back if needed.

    Gametype

    make sure the switch works in game and not just in forge like i did. thanks
     
    #1 Blazen Kite, Dec 29, 2009
    Last edited: Dec 29, 2009
  2. R0FLninja

    R0FLninja Ancient
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    Well, its obviously the 25% damage thats causing it. Unless the gametype that your map has needs the damage to be 25%, i would just change it to 100% and try that.

    Edit: Okay, it does, sorry, can't help ya.
     
  3. Blazen Kite

    Blazen Kite Ancient
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    but i put it to 25% in forge as well and it still works there
     
  4. MetaWaddleDee

    MetaWaddleDee Ancient
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    Have the fusion coil break the turret, and the cannon, man shoot it to where you want it?
     
  5. Blazen Kite

    Blazen Kite Ancient
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    Fusion coil can't break a turret in my gametype...
     
  6. MetaWaddleDee

    MetaWaddleDee Ancient
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    Well, one fusion coil could set off a few others next to it...
    Could that work in your game?
    or do you not have enough money?
     
    #6 MetaWaddleDee, Dec 29, 2009
    Last edited: Dec 29, 2009
  7. Blazen Kite

    Blazen Kite Ancient
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    i have unlimited budget glitch so money is not an issue. i'll see how many fusion it takes to break a turret. i hope it's in a good range. thanks.

    Just ran into a problem...because of the 25% damage, destroying one fusion coil won't set off the others when the fusion coils are contained as in braced in.

    this sucks!!!

    anyways, it takes about 3 fusion coils placed directly touching a turret and braced in to destroy a turret. so a pretty fair number...but you have to shoot each one of them

    DL link is up if you need it
     
    #7 Blazen Kite, Dec 29, 2009
    Last edited: Dec 29, 2009

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