Heroic DLC Fort Benord

Discussion in 'Halo 3 Casual Maps' started by Lil FlipKid 8o8, Dec 20, 2009.

  1. Lil FlipKid 8o8

    Lil FlipKid 8o8 Ancient
    Senior Member

    Messages:
    58
    Likes Received:
    0
  2. Blazen Kite

    Blazen Kite Ancient
    Senior Member

    Messages:
    27
    Likes Received:
    0
    good work kiddo. i always welcome a well built infection map. just know that there are many fort zombie maps out there so there is stiff competition
     
  3. RAYBO

    RAYBO Ancient

    Messages:
    13
    Likes Received:
    0
    nice dude, and btw where and the heck did you come up with the name of the map its funny.
     
  4. Kalriq

    Kalriq Ancient
    Senior Member

    Messages:
    141
    Likes Received:
    0
    Kiddo? He only has ten posts less than you.

    It looks nice, gameplay is slightly questionable, as with all fortress infection maps, however the weapons cache looks small enough to make it not so much of a blood bath.
    Maybe you could take some action shots and asplain the gameplay more, as I said with all fortress maps its normally pretty basic.
    The forging however is very nice, and it looks like a nice map apart from my initial problem, well done. =)
     
  5. alextrer

    alextrer Ancient
    Senior Member

    Messages:
    88
    Likes Received:
    0
    well im opinion ive seen to much zombie fort maps and this is what always happens
    zombies get bored why?they never reach humans.I think you said theres a machine gun right?well normally that affects gameplay a lot... finally zombies knowing they will always get killed leave the game.you are a really good forger but dont make this maps.I dont hate them personally i think they re great but not many people like being a zombie.Unless this map is not played on fat kid zombies will leave the game.
     
  6. Ac3Snip3r

    Ac3Snip3r Ancient
    Senior Member

    Messages:
    548
    Likes Received:
    0
    Fort Benord. I am really laughing out loud at that one *sarcasm*

    Well I have a few comments about this map.
    1. The forging could use a little work. Many parts of it look sloppy and could use some touching up.
    2. Get rid of the armory and scatter the weapons throughout the map. Preferably move the more powerful weapons close to where the zombies spawn.
    3. I just don't think that symmetrical maps are best for infection. Not really a suggestion but more of an opinion.
     
  7. Moniter117

    Moniter117 Ancient
    Senior Member

    Messages:
    185
    Likes Received:
    0
    3/5
    -The forging is kind of sloppy but not terrible.
    -Armories usually end badly in a map, so I would suggest removing it.
    -Not the most original idea, but I will admit I've never seen a base quite like that....
    -Read THIS and you'll get a better idea for amazing infection gameplay
     
  8. SRC48

    SRC48 Ancient
    Senior Member

    Messages:
    1,051
    Likes Received:
    0
    cliché...
    soz, but it is! how many "fort fatt kidd" or "stronghold" or "castle" or "fort" infection maps have you seen? I don't see anything radically different in this map, same ol' camp n' gun for humans; and run insanely fast and die really quick/a lot for the zombies amirite?

    1/5 because it's complete.
     

Share This Page