Sandbox Tale Of Two Towers

Discussion in 'Halo 3 Competitive Maps' started by TheClubhouse, Dec 19, 2009.

  1. TheClubhouse

    TheClubhouse Ancient
    Senior Member

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    Tale Of Two Towers is a smaller map built for either slayer or objective based games. Orignally made for entry into the ForgeryAid 1v1 map contest, I found during testing that if you get two players that like to camp (you know, with the Coleman stove, tents and fishing rods), then there isn't enough action on the map. 2V2 or 3v3 worked best. Never tested on a FFA setting though.

    Map will play any setting up to 8 players (either 4v4 or 8-FFA)

    Weapons:
    Battlerifles x6
    Carbine x2
    Smg x2
    Plasma Rifle x2
    Plasma Pistol x2
    Shotty x1
    Sniper x2
    Frags & Firebombs

    Bubbleshield x1
    Regenerators x2
    Radar Jammers x2

    Download: Tale Of Two Towers

    Pics:

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    Front side Overview


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    Front of a tower. (symetrical towers)


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    Lower passage-way (shotty spawns here)


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    Back-side Overview


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    Floor 2 sniper battle (There are four floors + the roof)


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    Dropping down. (Don't worry, no spartans were hurt in the making of this shot. I just suck)


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    That Dirty Canadian (still in his artic-white camo) killing me again.


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    Jumping from the top of one tower to the other. (Danger, some times it launches you onto rooftop or too low and you hit wall.)
     
    #1 TheClubhouse, Dec 19, 2009
    Last edited: Dec 19, 2009
  2. Yekkou

    Yekkou Yellow, but with "kk"s
    Senior Member

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    I love this map already! haha, no joke, it's legit. It gives off an Unreal feel for me. Like Facing Worldsish! The Man Cannons at the top are a nice touch too. I like how there are a lot of levels for fighting, makes it so you have to be alert of everything happening around you instead of straight forward. (If you know what I mean). The variation in this map is great. The little side path in between the two bases make crossing the middle way better. How you added different ways to access the base is good! Awesome look all around. I still need to play it though so I can't give you a full critique on gameplay. Looks promising so far! Good Job!
     
  3. SPRdragon

    SPRdragon Ancient
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    This map looks awesome, and very original. I love all the different paths you could take from one tower to the other. I'm convinced to download and see what the interior looks like.
     
  4. Dobam

    Dobam Ancient
    Forge Critic Senior Member

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    Looks great but maybe add more bridge and stuff on it . For the weapon selection your are right . I really love your tower and maybe add a banshee for maybe a better gameplay !
     
  5. Ac3Snip3r

    Ac3Snip3r Ancient
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    The multi-level combat looks like it will bring some varied and unique gameplay. Aesthetically it could use a little work, there is nothing breathtaking or striking about the map. I also like how you can hop from base to base with the man cannon. Your map could host a great game of team snipes.
     
  6. pyro

    pyro The Joker
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    Maps with such distinct bases really flounder in FFA becasue they are really built for two teams. I think CTF would do much better here than slayer because slayer will simply be shooting between bases. Merging some of the things would also help.
     
  7. Phenomenal

    Phenomenal Ancient
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    Wow, really cool idea. The fact that they are extremely close to each other tells me that a lot of combat would occur in the buildings. I find that really unique. Also, the vertical combat that would occur seems like it would be a lot of fun. The only thing is that I think the firebombs should be removed. They only create unbalanced gameplay most of the time. If there are only like 2-4 though, then that's fine but they can be really overpowering especially in maps with vertical combat like this.
     
  8. TheClubhouse

    TheClubhouse Ancient
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    I've never found firebombs too overpowering on any map. But then again, I like power-weapons.
     

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