Sandbox Angles

Discussion in 'Halo 3 Competitive Maps' started by Mr x KiLLSWiTCH, Dec 15, 2009.

  1. Mr x KiLLSWiTCH

    Mr x KiLLSWiTCH Ancient

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    Angles is an updated version of a previous map i made. it is set up for slayer variants and oddball. great aesthetics, and gameplay make this a must download. please check it out and leave a comment telling me what you like or dont like. Bungie.net : Halo 3 File Details

    4 Brs
    4 SMGs
    1 Sniper
    1 Shotgun
    1 Needler
    1 Camo


    BLUE SIDE

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    RED SIDE

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    MIDDLE

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    BOTTOM MID

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    BOTTOM LIFT

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    #1 Mr x KiLLSWiTCH, Dec 15, 2009
    Last edited: Dec 16, 2009
  2. another orphan

    another orphan Ancient
    Senior Member

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    Hot damn this looks nice. Looks excellent for alot of gametypes, almost looks MLG. I'll take a look ASAP... Do you have any overhead shots??

    Anyways, it looks like it has the perfect amount of cover, it has amazing forging, etc. Floors are smooth too :)
     
  3. Mr x KiLLSWiTCH

    Mr x KiLLSWiTCH Ancient

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    Thanks, it really is a fun map. i think it would be great to have more gametypes, but unfortunatley the map can only support oddball due to the budget. i got a good 4 player ffa on it earlier with random secondary weapons. it was an absolute blast. ill post some action shots from that game here in a little bit. heres some overhead pictures

    [​IMG]

    [​IMG]
     
  4. another orphan

    another orphan Ancient
    Senior Member

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    Aight, I just got a lot better look... This map is astounding! You should have some "jumpers" see if they can escape the map. One thing I'm worried about is getting to the other walkways, does that seem like a problem? As far as I can see, there is 4 ramps total to the upper walkways.
     
  5. Mr x KiLLSWiTCH

    Mr x KiLLSWiTCH Ancient

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    if you look in the picture, the corner opposite of the sniper (the one with no ramps) has a lift under it with 3 different entrance points, plus 2 holes you can drop down into from above. also those upside down stone platforms can be jumped on to get over the railings. i havent been able to get out so far, but its possible there is a way to get out

    here are some shots from a game earlier. if you missed the post above...

    THIS WAS A 4 PLAYER FFA WITH ---RANDOM SECONDARY WEAPONS---- FOR A LIST OF WEAPONS ON THE MAP, SCROLL UP TO MY FIRST POST

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    The next 2 pictures are of the lift

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  6. Phenomenal

    Phenomenal Ancient
    Senior Member

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    Wow this has got to be one of the smoothest looking maps I've seen in a while. It definitely could work for MLG in my opinion if the weapons are mixed up a bit. But the aesthetics are very good and unique on this map especially nearer to the middle and it looks like they can provide some nice gameplay. Also, everything looks really balanced. Awesome map and a DL from me.
     
  7. Mr x KiLLSWiTCH

    Mr x KiLLSWiTCH Ancient

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    thanks man. im actually still tweaking things so expect a v2.
     
  8. Emerald Evil

    Emerald Evil Ancient
    Senior Member

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    This looks awesome. Looks very smooth and the merging looks great. Donno what else to say really, except from "OMG THIS R B TEH EPIKZ".
     
  9. Mr x KiLLSWiTCH

    Mr x KiLLSWiTCH Ancient

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    #9 Mr x KiLLSWiTCH, Dec 17, 2009
    Last edited: Dec 17, 2009
  10. Dobam

    Dobam Ancient
    Forge Critic Senior Member

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    Maybe you could remove the lights to see its looks like and be sure we could not go outside of the map . Great vid and great desing for your map !
     
  11. Mr x KiLLSWiTCH

    Mr x KiLLSWiTCH Ancient

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    i think the lights play a big part in how the map feels. i dont feel that escaping the map is a big concern. if someone is able to escape please let me know. ive tryed to get out myself and i havent been able to. im glad you guys like the map and the video. i actually wasnt going to use that song, but when i uploaded on youtube, they disabled my audio due to copyright issues. bodies by drowning pool was the only decent choice in thier list of songs so i went with that one. it actually worked out pretty good because of the timing of the song and the video were pretty close.

    im not real sure why its not showing up on here but you can click the link at the top of the box and it will take you to the youtube page (for those of you who didnt know that).
     
  12. FunkyMat

    FunkyMat Ancient

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    Sorry not to be rude on my first post but if you can trick jump then you can get out on the top blue wall quarter/wall half by jumping from the fin to the bottom ledge , then doing a edge ghost off the top ledge. I havent been able to do the red side do to the fact that it is farther in the block. Sorry
     

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