Sandbox Crespuscolo

Discussion in 'Halo 3 Casual Maps' started by RAYZOR 1987, Dec 6, 2009.

  1. RAYZOR 1987

    RAYZOR 1987 Ancient
    Senior Member

    Messages:
    41
    Likes Received:
    1
    While listening to the song Crespuscolo by Marcus Schossow & Thomas Sagstad, i came up with a pretty unique layout for my next map. Every thing was going well until I unfortunately came across the dreaded limit which states, " Cannont create item. To many items on map " i know I'm not the only one who hates this limit for it prevents all of us from full filling our potentials.
    Most of the asethetics I had on the original layout were outstanding but had to be removed in order to complete the layout all the way around making sure that there were no flaws for people who like to ruin a map by jumping out. With this in mind, I created several map variations and so far this is the first to be tested.
    [​IMG]
    from a birds eye view you can see that this map is symetrical, both bases can be accessed from two ends as well as from a calculated grenade jump onto the sniper balcony
    The design of this map was focused on Free For All game play as well as Team Slayer. The reason for not having objective, is because of the proper amount of space.

    Both bases are identical, each having a way to access the center and two sides. from the point of view in the picture above you can see the red base center balcony that extends out leading towards the center.
    [​IMG]
    [​IMG]
    On top of each balcony are two weapons
    Battle Rifle ( 2 spare clips ): spawns in 30 seconds
    Carbine ( 2 spare clips ): spawns in 30 seconds
    Below each Balony are
    Assault Rifle ( 2 spare clips ): spawns in 30 seconds
    S.M.G ( 2 spare clips ): spawns in 30 seconds
    ________________________________________________________________________
    Behind the picture above is the ramp leading up to the sniper balcony that views out to the opposite side
    [​IMG]
    [​IMG]
    [​IMG]
    [​IMG]

    The red side of the map has all of the following:
    Sniper ( one spare clip ): spawns in 1 minute
    Sword: spawns in 3 minutes
    Battle Rifle ( 2 spare clips ): spawns in 30 seconds
    Carbine ( 2 spare clips ): spawns in 30 seconds
    Brute Shot ( 2 spare clips ): spawns in 2 minutes
    Equipment:
    Overshield: spawns in 3 minutes
    Power Drain: spawns in 2 minutes
    [​IMG]
    [​IMG]
    ______________________________________________________________________
    Blue side has:
    Sniper ( 1 spare clip ): spawns in 1 minute
    Plasma Rifle: spawns in 30 seconds
    Gravity Hammer: spawns in 3 minutes
    S.M.G ( 2 spare clips ): spawns in 30 seconds
    the original concept of this layout was primally focused on the center, with one particular detail that i hated to remove but had to in order to add the extra walls around the border
    [​IMG]
    [​IMG]
    [​IMG]
    [​IMG]
    ________________________________________________________________________
    [​IMG]
    removing the roof wasn't all that bad, not the way i wanted it but it does make the map feel much larger in a way though
    [​IMG]
    [​IMG]

    the base weapons are
    Rocket Launcher ( no spare clips ): spawns in 3 minutes
    Shot Gun ( 1 spare clip ): spawns in 3 minutes
    Needler ( 2 spare clips ): spawns in 2 minutes
    Equipment
    Regenerator ( red side ): spawns in 2 minutes
    Bubble Shield ( blue side ): spawns in 2 minutes
    All together, the maps game play is very fast and fun. Especially in free for all, the spawns are fair the majority of the time.
    please let me know what you think
    <a href=http://www.bungie.net/Online/Halo3UserContentDetails.aspx?h3fileid=102113785>Download crespuscolo here</a>
     
    #1 RAYZOR 1987, Dec 6, 2009
    Last edited: Dec 7, 2009
  2. Organite

    Organite Journalist
    Senior Member

    Messages:
    1,742
    Likes Received:
    5
    Hate to tell you but none of your screenshots are showing.
    Are you using an image hosting site?

    edit: that definately looks better than little red x's on the screen.
    that actually looks really good period.
    This really looks more like a competitive map than a casual map however
     
    #2 Organite, Dec 6, 2009
    Last edited: Dec 7, 2009
  3. Flameblad3

    Flameblad3 Ancient
    Senior Member

    Messages:
    771
    Likes Received:
    0
    #3 Flameblad3, Dec 7, 2009
    Last edited: Dec 7, 2009
  4. JoseAgua

    JoseAgua Ancient
    Senior Member

    Messages:
    19
    Likes Received:
    0
    [IMG ]http:\\url.goes.here[/IMG ][​IMG] easiest forum tag to remember ever. Looking forward to seeing the map when the tags are fixed.
     
    #4 JoseAgua, Dec 7, 2009
    Last edited: Dec 7, 2009
  5. MaxSterling

    MaxSterling Ancient
    Senior Member

    Messages:
    1,183
    Likes Received:
    0
    [​IMG]

    Never works, huh? Only if you have no idea what you're doing and don't copy and paste the code that clearly states :
    BB Code (High Impact Halo | Forge Hub)

    Haloscreenshots.net is pretty much idiot-proof if you can actually read.

    This forum uses BBCode. HTML will not work when posted here. I saw the original post last night and saw you posted the wrong code. Looks like your images were removed from HSS.net. Hope you get some working screenshots up soon.
     
  6. RAYZOR 1987

    RAYZOR 1987 Ancient
    Senior Member

    Messages:
    41
    Likes Received:
    1
    alright everyone, i hope the pictures are coming in as clear as they appear on my computer......what do you think?
     
  7. Dak393

    Dak393 Ancient
    Senior Member

    Messages:
    137
    Likes Received:
    0
    Well Haloscreenshots.net is still currently down due to storage capacity so that may be the problem. If you already entered your GT your screen shots should still be there though
     
  8. xJayx

    xJayx Ancient

    Messages:
    23
    Likes Received:
    0
    nice map, ima download this one!
     

Share This Page