Legendary DLC Ghost Town Tiny

Discussion in 'Halo 3 Competitive Maps' started by Benji, Dec 3, 2009.

  1. Benji

    Benji Ancient
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    [​IMG]


    Description
    Ghost Town Tiny is a tiny map made on, well, Ghost Town. It is completely enclosed inside the middle building and the greenhouse. It takes place inside the white lines in the picture below. It is good for Slayer and 1 Flag CTF.

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    Weapon List
    Assault Rifle--------------------x2
    Battle Rifle---------------------x6
    SMG-----------------------------x4
    Brute Shot----------------------x2
    Mauler---------------------------x2
    Plasma Pistol-------------------x1

    Frag Grenade-------------------x2
    Sticky Grenade-----------------x6

    Deployable Cover--------------x2


    The Deployable Cover is a key part of this map. There are two on the map, one in each base, with a 120 second respawn. They can be used to block off entire hallways. Use them wisely.

    Screenshots

    Defender's Spawn
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    Attacker's Spawn
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    Top of Stairwell
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    Bottom of Stairwell
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    Connecting Hallway
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    Long Hallway
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    Action Shots

    Good use of Deployable Cover
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    Vertical Fighting
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    Explosion
    [​IMG]


    Special Thanks to Meltyourtv and xItZ JENKiNSx and all my testers.
     
    #1 Benji, Dec 3, 2009
    Last edited: Dec 4, 2009
  2. Meltyourtv

    Meltyourtv Ancient
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    CREDITS FOR SPAWNS NAO.

    Well, this map is PERFECT for One Flag and Team Slayer. It's very fun to play on, and is my favorite of your Tiny/Small maps. Nice job Benji ;).
     
  3. xItZ JENKiNSx

    xItZ JENKiNSx Ancient
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    Im glad we fixed the weapons. I understand that most maps need snipers, but this plays best with brute shots and deployable cover. Unlike most maps, YOU decide on which paths you can control by blocking routes players could flank. This is my absolute(with out a doubt) favorite ghost town map to date. Hats off to you good sir!

    BTW: Im tha blue guy!! :D
     
    #3 xItZ JENKiNSx, Dec 3, 2009
    Last edited: Dec 3, 2009
  4. kooljon92

    kooljon92 Ancient
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    love it!!! very nice ghost merging! i really think to balance gameplay a little more though you should add either a sword or some power weapon. its seems you cant gain the upper hand very easily
     
  5. Farbeef

    Farbeef Ancient
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    I like this idea, nice use of deployable cover and bruteshots. And good ghost merging from what i can tell. Thie only part that looks a little rough is the stairwell, but besides that it looks really unique.
     
  6. Benji

    Benji Ancient
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    Oh I don't know melt, you only did about 90% of them.

    Thanks for the help

    The Brute shot and Maulers act as the power weapons, not to mention the deployable covers

    Trust me, the staircase is far neater than it used to be. The Ghost Town pallet isn't exactly the cream of the crop.
     
    #6 Benji, Dec 4, 2009
    Last edited: Dec 5, 2009
  7. Lightningsci

    Lightningsci Ancient
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    I really like how you incorperated deployable cover into the map. I also really like the box hallway and the attackers spawn. I'm also a fan of the staircase, although it looks like it could be a tad neater.
     
  8. Benji

    Benji Ancient
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    Thanks, the deployable cover was actually a last second addition to the map, and it played wonderfully. Although I still think that the staircase is fine.
     

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