Foundry Unforgiven

Discussion in 'Halo 3 Competitive Maps' started by saml1997, Nov 22, 2009.

  1. saml1997

    saml1997 Ancient
    Senior Member

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    unforgiven link:http://www.bungie.net/Online/Halo3UserContentDetails.aspx?h3fileid=101319559

    This is a map i spent alot of time on trying to get many things right. It is my first map using ghost merging and i think it turned out pretty good.

    This map is very fun to play on for 2v2 up to 4v4. It is a small symmetrical map with both bses on the same side of the map.

    weapon list:

    Battle Rifle: 6
    Sniper Rifle: 2
    SMG: 2
    Spiker: 2
    Needler: 2
    Brute Shot: 1
    Rocker Launcher: 1
    Mauler: 1
    Frag Grenade: 10
    Plasma Grenade: 8
    Spike Grenades: 2
    Trip Mine: 1

    screenshots:
    blue base
    [​IMG]

    red base:
    [​IMG]

    rocket spawn/overview:
    [​IMG]

    rocket spawn and brute shot spawn:
    [​IMG]

    sniper spawn angle 1:
    [​IMG]

    sniper spawn angle 2:
    [​IMG]

    the wall between the bases:
    [​IMG]
    and a special thanks to "whats a scope" for taking the screenshots.
     
    #1 saml1997, Nov 22, 2009
    Last edited: Nov 22, 2009
  2. Dobam

    Dobam Ancient
    Forge Critic Senior Member

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    Good map . I really like your base style . First view of your map was looking like a MLG map . Rocket and the sniper spawns are very cool . Maybe you could do a v2 with better cover . 3.9/5
     
  3. Hugh299

    Hugh299 Ancient
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    #3 Hugh299, Nov 22, 2009
    Last edited: Nov 22, 2009
  4. Phenomenal

    Phenomenal Ancient
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    Yea I would definitely look into a v2 because the idea is definitely there, but you gotta clean it up, and add a lot more cover. Especially with 2 snipers and a rocket launcher on the map, cover is vital or else this map will just be overlooked.
     
  5. saml1997

    saml1997 Ancient
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    because of the lack of cover, most snipers end up getting their sheilds taken down and one shot br-ed in the confusion. i do think i need more cover though. It all plays out pretty well in actual games as far as i know.
     
  6. Triarii

    Triarii Ancient

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    This map has a very good layout and has some potential, although you might want to buff out some scratches on some parts. 4.1/5
     
  7. masterpete117

    masterpete117 Ancient
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    nice map, good for fire fights,i like that in a map 4/5
     
    #7 masterpete117, Nov 22, 2009
    Last edited: Nov 22, 2009
  8. Reklats

    Reklats Ancient
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    The base layout is great but the actual forging especially in that up ramp corner could use somework.
     
  9. Imnickjames13

    Imnickjames13 Ancient
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    Looks very well designed. Forging could use a little bit of cleaning up. And also you need to extend your walls because with a bruteshot on the map. This would be easily escapable with those low walls to keep players inside the playing area
     
  10. Farbeef

    Farbeef Ancient
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    If you do a V2 i think that you should build some tunnles in the middle for cover besides that great job 7.5/10
     
  11. Ac3Snip3r

    Ac3Snip3r Ancient
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    Some parts of the map look kind of bland and some parts look a little sloppy and some parts are bare. You should add some more structures in open areas of the map and add some more cover.
     
  12. MousseMooseROCKS

    Senior Member

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    It doesn't look good from the pictures.When you designed the map, it looks as if you scattered different structures around them map. Also the map is too open. Players shouldn't normally be able to see most of the map from one point. This map could also use less weapons. It's too small to have rockets, two sniper rifles, and one brute shot in this map. Also make sure to keep the ground smooth.All those bumps at the bases could get in the way of a game.
     
  13. saml1997

    saml1997 Ancient
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    ive begun to remake this map on sandbox, with many differences. the bases are barely recognizeable so far.
     

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