Sandbox Laid to Rest (Conquest, CTF, Slayer)

Discussion in 'Halo 3 Competitive Maps' started by KevinKoolx, Nov 20, 2009.

  1. KevinKoolx

    KevinKoolx Ancient
    Senior Member

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    [​IMG]

    This a symmetrical map made for Slayer, CTF, and Territory game types. There are two floors to the map. The ground floor is where players will spawn at. The hardest part about this map was making the floor for the second level because i couldn't just put the walls on top of double blocks because then there would be an awkward lip for when tring to go upstairs. The floor isn't absoultely perfect but it should effect game play at all.

    If you have any suggestions for the map let me know in the comments below. though i do suggest you download the map first before making suggestions because looking at the picture don't really give the full scale of the map.

    Also if you would like to play this map, an others, with me message me on XBL GT: KevinKoolx
    I'm normally on around 11pm - 2 am(PST) that is when my connection doesn't lag.

    Weapons
    4 - BR's
    2 - Carbines
    2 - Maulers
    2 - Brute Shots
    2 - Plasma Rifles
    2 - SMG's
    2 - Needlers
    2 - Sniper Rifles
    1 - Shotgun

    Equipment
    4 - Plasma Grenades
    4 - Frag Grenades
    4 - Spike Grenades
    1 - Power Drain
    1 - Grav-Lift

    Pictures
    [​IMG]
    Inside the base
    [​IMG]
    Side path to 2nd floor
    [​IMG]
    2nd Floor
    [​IMG]
    Sniper Location
    [​IMG]

     
    #1 KevinKoolx, Nov 20, 2009
    Last edited: Nov 20, 2009
  2. Monolith

    Monolith Ancient
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    Wow, this is terrible! How could this suck any more?!

    haha just kidding. I think it's good aesthetically speaking, but could you post maybe an overview just so we can see a birds-eye view or something..?

    Gracias
     
  3. KevinKoolx

    KevinKoolx Ancient
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    yeah but that would mean having to go back and mess with all the respawns and i'm just too lazy for that. the map is symmetrical so once you've seen one side you've seen the other.
     
  4. Farbeef

    Farbeef Ancient
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    I like the first pic nice angles and i like the upsidedown ramps hard to see the entire map for your screenshot angles
     
  5. xWooden leafx

    xWooden leafx Ancient
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    is this linear? because i cant tell. if it isnt, than take conquest out of the title.
     
  6. Short Bizzle

    Short Bizzle Ancient
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    Or another option...


    Overview
    Ingredients needed:
    -Your map
    -You
    -3 marjoram leaves

    Preparation:
    The overview shot helps put all the other shots together, and gives everyone a better aspect of the map. You know the map, so you know where the screen shots are coming from, but you are posting this for other people, so they can download the map. These people would just like to know what they are getting b4 they take up their time and space on their HD.

    Directions:
    1.) delete the roof
    2.) "save as" Laid to Rest 002.
    3.) Go to slayer and start game
    4.) End game
    5.) Go to theater
    6.) Play film and take screen shot.
    7.) Let cool

    Estimated time: 3-4 min
    Yield: 1 overview screen shot

    PS: You stated a challenging part was getting a flat wall to equal 1 box height. To do this just get (1) block huge on its side plus (1) block flat plus (1) stone bridge and finally the stack the wall flat on top of this. That makes the exact height of one box. And if you reuse the first three objects you can do this over and over fairly quickly. Send me a friend request (short bizzle) if you want to test some maps out.
     
    #6 Short Bizzle, Nov 20, 2009
    Last edited: Nov 21, 2009
  7. l PATRICK l

    l PATRICK l Ancient
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    your map has a mauler, which is not allowed in conguest, and the map itslef looks very good, but i have no idea what the layout looks like, so if you could please add an overview
     

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