1)Undo/redo 2)Geomerge/merge button 3)Terrain editor 4)90 degree snap 5)More lights 6)More effects 7)A massive blank map, I'm tired of running out of space 8)This one's probably not possible, but the ability to place AI and change their traits 9)The ability to set a playable area on maps
How about the ability to choose what gametypes an object spawns in? That way, you could have a center bridge spawn in Slayer but not CTF, Etc. In fact, you could even build a completely different map in each gametype! Imagine having an entire map pack in just one map! =o
I want a flat open map, where you can push and pull the geometry itself. Naturally, changing a large portion of the geometry would take a small portion of the budget, but if we were allowed to push and pull the floor (in various shapes, such as quares and circles) the possibilities would be endless. You could create hills, or the base structure of halo 2 maps that are too big to create with only objects.
Has anyone suggested any gametype differences? Like for example, maybe the type of vehicles infected could get in compared to humans?