Spartan45kill & Voi69 New TWE Map-More than a month of Design-20 Hours of Forge Weapons: 7 Br - 10 Sec - 2 Clips 1 Sniper - 120 sec - 2 Clips 2 Spikers - 30 sec - 2 Clips 2 Plasma riffle - 30 sec - X Clips 1 Needler - 45 sec - 1 Clips 1 Brute Shot - 45 sec - 1 Clips 1 Spartan Laser - 90 sec - X Clips 4 Carabines - 10 sec - 2 Clips 1 Mauler - 60 sec - 2 Clips 4 Frag 6 Spike Equipements: 1 Camo - 90 sec 1 Power Drain - 60 sec 1 "Light" (Don't know the English word) - 60 sec 1 Regenerator - 45 sec Video Main Forgers: Voi69 & Spartan45kill Design help: Guigui59170 - iTz FaNatiiK - Medical Neo Map Test: (Red) Spartan45kill - Broken Castle89 - Sniperflash2605 - Sangosnip69 / (Blue) Voi69 -spartan3142O - vGz TiFouZ - OrNa FuLSaMee03
back in the day this would have been a great map, but with ghost merging and those arches you created have been done 1,000 times this map looks like alot of maps made 2 years ago on foundry .. sorry for the negative feedback it looks great just seen it a 1000 times already even the name i think has been used ...sure do miss some of these pieces though wish they would hae put them on sandbox its not that its on foundry i have a problem it looks exactly like some other maps that were created already .. if u want i could show u one it looks almost exactly like
So what? The map looks good and smooth, so why should it be a problem if it's structures and aesthetics look reminiscent of Foundry maps from two years ago? It shouldn't matter at all, because looks don't mean jack ****. It's all about gameplay and judging by the action shots and the video, it looks like it would have solid gameplay.
this looks amazing!all the structures are nice. i would change that laser to a beam rifle or sniper if there arent any vehicles,and really add on or make that middle builing the main focus of the map. also, is that ledge on the second story near the laser half of foundry very wide?because if not i would add a back wall to it o make it easier to throw and bounce grenades up there and to also give whoever is up there a comforting feeling knowing his/her back is safe.
This looks really good! I love when people use the whole map of foundry in forge, so I commend you for that. The floor of the map seems kind of open though in my opinion. It seems that once you get to the highest point of the map, you will diminate as long as you have a good weapon. I don't know yet because I haven't DL'd yet. But I will to see how the gameplay is. Good job!
this looks good espicially the geomerging. i will definately get some time to check it wit a forge through or game but i get back to when i do so
Geomerging all the platforms to allow people to jump up onto them and still keeping it perfectly flat is not usually something people take the time to do, which often causes maps to look bad even with merging, perfect there. The weapons fit the map perfectly, without overpowering or leaving people without weapons. The only thing I see that could be better, is to add one or two vehicles, since they are confined to the ground level they would stay perfectly balanced, and really make use of the laser. Please ignore twisted gamer, he just seems like one of those people who wants to insult a great map.