Clock Tower v2 Infection Map Survive the living Dead. What used to be an peaceful town was changed on an ordinary day, when a genetic mutation which rose dead to feast on the living. This virus wasn't containable. The only place of survival was in the "Clock Tower" which was also surrounded by the living dead. The only way to survive is to defend and wait on the rooftops and hope that time will bring you to safety. Clock Tower v2 Clock Tower v2 : Download Now some of you might have already downloaded this but this is the newest version with new gameplay experience. A part of the map has be remodeled (the zombie spawn ) and the total feel of the map is better. This is the v2 and i hope that many of you download it and if you have any new ideas for it tell me and i may change it. But i believe that its better now with the help of the Testers Guild. I had a lot of support and i love their views of forge. thanks and i hope you enjoy =] More pictures soon! Clock Tower first version pictures ----> http://www.forgehub.com/forum/casual-maps/79311-clock-tower.html Download the Horror Now!
I would add more pictures now, having just an overview does not explain much, adding an inside view would help. Also a discription of your gametype helps people understand it. Either way, looks like you could have some fun infeciton on it.
yeah i will update it more after school. i didnt want to use the same pictures that i have cause i didnt want the forum to be to similar to my first version
I don't know how much of it was changed compared to the last one, but is the stairs going up to the grav lift still easily campable?
The intellectualism of your map variant is quite profound while the subtle implicitity of your map carry such voracity, an insurmountable depth goes into your work. Their is a cultural critique and yet a simplicity to your work. Bravo. You are a true artist.
Spawns and a few game elements, I suggested a few changes at our last testing session. Hope you enjoy this version better.
yes the stairs are still the same. the only real noticeable difference to this map is the zombie spawn and a few little additions. like the human spawns and so on. i hope you guys like my v2
yeah the tubes are ghost merged and so is the zombie little base where they spawn. and the spawns are different. i hope that you like it =]