Map Title: Helm's Deep A casual infection based recreation of the mighty Helm's Deep fortress as seen in The Lord of the Rings. Download Map Download Gametype Description: Helm's Deep is an infection map type that has the defenders of the mighty fortress constantly on their toes as they try to defend their territory. Defenders at the start of the game spawn either on the fortified wall or behind the protected space of the front gate. Gravity lifts stationed on either side of the gate allow the defenders access to the higher wall located above the gate. Also, teleporters on the right side of the wall allow an entrance to the floating platform for further spotting of the incoming infected. Now, as the defenders spawn the infected spawn on the opposite side across the maze of walls and debris. Three gravity lifts are available for pickup for the infected to strategically make their move to get over the wall and to increase their own numbers. High barriers positioned across the walls make it hard for the defenders to see the incoming enemy, and help to create the feeling of distress. A view of the maze and wall. The main gate and bridge leading up. What the defenders get to work with, and grav lifts in view. The maze and floating platform for spotting. The maze, bridge, and wall
This map is very seemlass and congrats on that( very nice work) But I think I speak well for the halo community that we are a little tired of mazes. You are a good forger, But I think your talents should go to more crearive work.
Yeah, mazes really turn me off. Nice job, though. I think this could be improved by re-working the interior.