This is just what I got done today. I'll be posting more pictures as I progress. I also need a name, so if you have any ideas, tell me.
I would name it Wedgie. Before you get too far into the map, you may want to check out the new Hornet drop system that ell3ment and I came up with for Asset. It makes the Hornet spawn at 5 (or 6 if you want) minutes instead of 3. Then you have more flexibility with your class/vehicle spawn times. It also works better with Asset v2. The Hornet drops right where you built that base, and it is easily adjustable. There are also 4 drop pods built into the map that spawn right above the large dunes. I think you should come take a look before you get too far into the map. You may decide it is worth it to start again on the Asset canvas. Message me online if you want an invite. We'll be posting it soon. (Rifte Gifle approves this message)
lolwut Wait, I want to see the drop pods first please Last time I saw them they were still a bit iffy.
I mean that you OK'd the drop system lol. And no worries, I'll show you the drop pods before the canvas is released. They all work just fine now (and they are fully interlocked too).
Alright. I still want to do an inspection for them. Do you have 4 or 7? We could make 7 easily using active camos.
Shamelessly copy/pasted from XForgery: Wedgie?! What is this?! Blasphemy! Erm... I mean, uh, nevermind. About the Hornet spawn, how does one go about making it spawn in 5 or 6 minutes. I'm about 1/5 of the way done with the map, and I don't think I want to restart now. If you could tell me how this is done, I'd appreciate it.
its a bit complicated, Pel, so I'll just have to show you... But there is a Hornet in the skybubble that gets destroyed once before it lands on the map. Its pretty groovy...
Yeah, it's the main base. This was all done in a few hours(Ghost Merging FTW) so expect some new pictures up sometime soon.
Looking sweet Pel. I like what you have so far,and I'm intrigued to see more. Invite me to this when I'm on.