Authority

Discussion in 'Halo 3 Casual Maps' started by ThexXtremeXx, Oct 30, 2009.

  1. ThexXtremeXx

    ThexXtremeXx Ancient
    Senior Member

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    Authority
    (Part of the Firefight Map Pack)

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    Description

    The Orbital elevator has been invaded by covenant infantry, it is up to you and your ODST Squad to defend the Control Room of the Elevator. But watch out- If you die you become part of the Covenant Forces. So Suit up, and get ready for one heck of a Firefight!

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    *8-14 Players Recommended*

    When you spawn as an ODST, you'll be greeted by a Shotgun and a Sniper- However it would be wise not to use them until you actually need them. Ammunition isn't plentiful and they don't respawn until a minute or so has passed. The Custom Powerups work as your health packs- However, they will take a few seconds to kick in, so be careful when using one in an intense battle. The Rocket Launcher doesn't have too much ammo either, so I advise you don't waste anything.

    When you spawn as a Covenant Trooper, you will not have any weapons to take, you'll be rushed into battle and will likely be forced to take cover from oncoming fire from the ODSTs. However you do have a Shield door to protect your spawn so being safe (for a few seconds..) should not be a problem.

    ODST Spawn

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    North of ODST Spawn


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    Transition to The Battlefield

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    Battlefield

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    Covenant Spawn

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    The Brutes

    The Alpha Zombies are the Brutes; they are the most powerful since the have 2x Overshields and Wield a Mauler/Spiker Combo. They don't go down very easily. (I would advise you use powerful weapons to take them out.)

    Chieftain Brute

    The Cheiftan Brute appears a Regular Brute dies, they wield a Gravity Hammer/Brute Shot Combo. These brutes are powerful but can be taken down the same way as a regular brute.

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    The Grunts

    The Regular Zombies are the Grunts; they are the least powerful since they wield only a Plasma Pistol and a Needler. (Regular shields) They go down with a few bursts of your SMG. (Easily Defeatable, so don't waste your too much ammo on them.)

    The Jackals

    The Jackals are a variation of the regular grunts, they however wield a Beam Rifle/Plasma Pistol Combo. (Not hard to kill, same as always- don't waste too much ammo on them.)

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    The ODSTs

    The Base Players are the ODSTs; they aren't too strong, but they aren't very weak either. They have normal shields and wield a SMG/Pistol Combo.They go down with 3 hits from a Brute Shot or 1 Hit From a Grav Hammer. (Don't rush into a fight, you'll just get yourself killed..)

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    Have Fun!

    (Download BEFORE Reviewing Please.)

    LINKS TEMPORARILY REMOVED
     
    #1 ThexXtremeXx, Oct 30, 2009
    Last edited: Nov 8, 2009
  2. fireskull

    fireskull Ancient
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    Nothing too special. I don't see any drastic changes to the map, and it seems rather simple gameplay.

    Maybe try to incorporate a theme? A certain place for the ODSTs? Possibly more than just the 2 covie species?
     
  3. ThexXtremeXx

    ThexXtremeXx Ancient
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    Well I did have this idea for dropping from space onto the elevator, but I may use that for another 'orbital-themed' map. Authority wasn't supposed to jump out at you and be spectacular- It was just meant to be a map that you could see how firefight would work in Halo 3.

    But thanks for the criticism.
     
  4. woodaba

    woodaba Ancient
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    Pretty Cool. I'll DL
    One thing I would say is that there does not seem to be massive changes to the Orbital itself.
    The Cover looks good and the Gametype looks like a laugh, but are there any blocked off Corridors or do you get all of Orbital to play in?
    Looks Good, all in all though!
    Nice Job!
     
  5. ThexXtremeXx

    ThexXtremeXx Ancient
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    Yeah, corridors are blocked off. The only places you are allowed to be in are shown.
     
  6. Foyoman

    Foyoman Ancient

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    You should make another map on foundry or sandbox because you cant really change the other maps.
     

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