Ultra Behemoth

Discussion in 'Halo 3 Casual Maps' started by I ZSpidermanZ I, Oct 24, 2009.

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  1. I ZSpidermanZ I

    I ZSpidermanZ I Forerunner
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    Hi ForgeHub,

    I'm here to share with you, the first map that I posted on Forgehub, an Infection map that my Friend Sheppard 1425 created.
    So the map is made in SandTrap, it can support 6 to 12 player Max ( if you want to play with more than 12 players it's your Problem, The elephants will probaly lag )
    There is 2 Flying Elephant 3RD Generation, (This means they can Land and Take off) One on the Behemot place and One Modded on the top of the Big Tower.
    The Zombies Spawn in a 'cage' and he need to kill himself to Respawn in the Crashed Covenant ship..( It's to allow the human to Set-up )
    The principal door is Dynamic.. If you want to close it, You need to throw a Nade between The 2 Radio antenna..
    There is Also 2 Vehicle door ( Teleporters ) to let Vehicles enter in the Base ans get out of the base but not the Zombies..
    ****THE ZOMBIES CAN TAKE EVERY VEHICLES SO WATCH OUT !!!****

    *** YOUTUBE VIDEO ***
    3RD GENERATION : CLICK HERE !


    Some important Infos..

    *WEPONS AREN'T RESPAWNING*

    How the Elephant Works:

    - BE SURE THAT SOME BODY IS IN THE HORNET BEFORE TAKE THE CUSTOM POWER-UP, YOU ABSOLUTLY NEED 2 PEOPLE TO TAKE IT OFF THE FIRST TIME !
    - IN THE AIR, IF YOU WANT TO LAND WITH THE ELEPHANT TO TAKE YOU FRIEND, DROP THE WARTHOG UNDER THE ELEPAHNT BY LOOKING STAIGHT DOWN UNDER THE HORNET AND FLIP THE WARTHOG

    Wepons :
    -15 Battle Rifles
    -6 Shot guns
    -8 Snipers
    -14 SMGs
    -4 Magnums
    -7 Rocket launchers
    -1 Spartan Laser
    -4 Turret
    -1 Missile Pod


    Vehicles :
    *2 Hornet (To control the Flying Elephant)
    -1 Banshee
    -3 Mangooses
    -1 Scorpion
    -2 Warthog
    -1 Warthog Gauss

    Equipment :
    *2 Custom Power-Up (Switch to take off with the elephant)
    -5 Spike Grenades
    -8 Fire Grenades
    -4 Bubble Shield


    Now let's look at some Screenshots !

    Ammo Spot
    This is a little Ammo spot =)
    [​IMG]

    Base Angle 1
    This is an other inside Base vue
    [​IMG]

    Base Angle 2
    This is the Human Spawn
    Right Teleporter is for first Behemot
    Left Teleporter is for second Behemot
    [​IMG]

    First Ultra Behemoth
    This is the eavy wepon loaded Elephant
    [​IMG]

    Second Ultra Behemoth
    This is the Modded Elephant, This one should be use to Save the units if the other leephant Crash
    [​IMG]

    Principal Door
    This is the Principal Dynamic door=)
    [​IMG]

    Human artillery
    This is the Human Artillery
    [​IMG]

    Tank teleporter
    This is the Teleporter to get at the tank
    [​IMG]

    Vehicles Base door
    This is where the vehicles can get out of the base ans get in
    [​IMG]

    Zombie Banshee
    This is the Banshee tant Only the Zombies can have
    [​IMG]

    Zombie Respawn
    This is where the Zombie Respawn
    [​IMG]

    Zombie Spawn
    This is where the Zombie Spawn Each Round
    [​IMG]



    I hope you guys will have alot of fun with the map and Sorry for my Poor english Skills!
    I'm sorry if I disrespect one forum rules =S
    If you need help for Driving it.. Send me a Message on XboxLive, My Gt is : I ZSpidermanZ I
    AND REMEMBER : THE MAP WAS DONE BY *** SHEPPARD 1425 *** ( And he doesn't speak English =/ )

    DOWNLOAD LINK : Ultra Behemot MAP
    DOWNLOAD LINK : Ultra Behemot GAME TYPE

    Leave you comments !=)
     
    #1 I ZSpidermanZ I, Oct 24, 2009
    Last edited: Oct 25, 2009
  2. footballfan757

    footballfan757 Ancient
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    Hello Welcome to forgehub.

    You double posted your map. I just reported it which one will get deleted but for future reference please do not click back and click submit or you will double post.

    Onto the map. It looks like any infection map on a non sandbox/ foundry map. But I never said it could not be fun. I will give it a DL and try it out. Good Luck and Once again Welcome to forgehub :)
     
  3. The Moran

    The Moran Ancient
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    ok first off the elephant doesn't look modded but if it is then you cant post here, sorry. also why does the banshee have to be all the way out there? just spawn at start no if you dont want the zombie straight in it, because humans can just fly there quicker.
    my main problem is i think the tank could just spawn kill, which isn't good. if you look at the best infection here, theres no/very very very few vehicles - especially power ones (flying elephants dont count as there the main map feature - but they could be really unfair for zombies, can zombies take more damage?).
    i recommend taking out the mod if there is one, and making 2 unmodded elephants, then making it slayer and other 2 teamed games, to even it up and the tank being a power weapon in the middle. but if you really want infection check out this (a awesome infection guide)
     
  4. I ZSpidermanZ I

    I ZSpidermanZ I Forerunner
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    First If the banshee is all the way out, It's because we don't want the Humans take the banshee.. And the way zombies can have the Banshee, it's when the Respawn.. there is only one Respawn!

    Now about the Tank Spawn kill, The zombies have more than one Respawn zone..
    [​IMG]
    Like this .. They can't get Spawn kill !:)

    Third If you would play in it a little bit, you would see that there is not too much Vehicles because they aren't respawning..Apart the warthog under the elephant that Respawn each 10 second like the rest of the Scenery object in the elephant For some probleme but anyway !


    And finally, We Already make a Territory map.. If you want to see a game of it Click ont the link under this little Paragraph ! =)

    ****Territory Game ****
    YouTube - Flying elephant halo 3 ( Beter quality )



    ENJOY !
     
    #4 I ZSpidermanZ I, Oct 25, 2009
    Last edited: Oct 25, 2009
  5. Joe is Outside

    Joe is Outside Ancient
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    Nice first post but modded content isnt allowed on forgehub... But its a nice map and it looks fun to play...
    And what did you modded exactly beside the elephant?
     
  6. I ZSpidermanZ I

    I ZSpidermanZ I Forerunner
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    Look a the Image no.5 .. The elephant is modded here.. like on the top of the tower

    Hey pis joe cé XxPerf3ct NOOB XDD
     
  7. Joe is Outside

    Joe is Outside Ancient
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    Ok so there's only the elephant that is modded? and why is it there?

    Ouais salut... :p
     
  8. I ZSpidermanZ I

    I ZSpidermanZ I Forerunner
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    Because when you are playing infection in Sandtrap, One of the Elephant disapear, Ans we wanted to make two of them so we desided to Mod an elephant on the top of the Tower ..!
     
  9. DGX TiTaN

    DGX TiTaN Ancient
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    Nice Map, Clearly it was Setup Good.
     
  10. I ZSpidermanZ I

    I ZSpidermanZ I Forerunner
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  11. Ezra Zaire1

    Ezra Zaire1 Ancient
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    The map is very nice, and the game play is great, just if only it wasn't modded. If only that elephant stayed in infection too :p 8/10 for reasons below.

    The zombie has needlers, which I think is kinda cheap cause your screwed if you fall off.

    That's it. I guess thats fixable though.
     
    #11 Ezra Zaire1, Oct 27, 2009
    Last edited: Oct 27, 2009
  12. CaptnSTFU

    CaptnSTFU Ancient
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    Okay when you say mod, you mean you just lifted it via forge and somehow got it to stay spawned up their or you actually modded the map? Either way i like it its fun but i suck at piloting an elephant lol.
     
  13. Dak393

    Dak393 Ancient
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    Its modded, you cant change the position of the Elephant in forge and only one of them spawns for one sided infection any way.
     
  14. theunforgotton9

    theunforgotton9 Ancient
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    excuse me im new to forge hub and ive seen the first and second generation flying elephant but just how do you make it land and take off in your third generation?
     
  15. I ZSpidermanZ I

    I ZSpidermanZ I Forerunner
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    We changer the Strengh of the Engine..
     
  16. Roche178

    Roche178 Ancient
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    Modded content is not allowed on FH, thread locked.
     
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