Elephant is a symmetrical map based on Foundry. It uses little elevation, but focuses on utilizing floor space and sight lines to boost gameplay. Elephant is designed for 4-12 players. It's meant to be played with most gametypes, and some multi-team games. Elephant is currently in testing. Overviews Spoiler Screenshots from Team Slayer testing Spoiler Screenshots from 2vs2 testing Spoiler After this test the Ghost was removed, and changes were made to the back bridges. Check back for more updates
This looks raelly cool, and it seems like it may have wonderful layout, but I really cant tell anything specific from your pictures. Also, you need at least a paragraph to describe it. One last thing; Its a little sloppy in some areas. Fix it for bonus points.
This looks very promising. I'm glad to see this made on Foundry. It seems that Foundry is being neglected these days. If you ever need another person to test, I'll be glad to help.
/inb4"ewwww foundry!" This map looks like it's going to turn out great. It's got some really nice aesthetics so far, and the layout looks original. I hope for this to play as well as it appears to when you release it.
Screenshots from King of the Hill Testing Spoiler Screenshots from Multi-Team Testing Spoiler After these tests there were drastic changes to spawns and weapon layout. There was also a major structural change in the center of the map.
I'm liking the look of the map. But why is the map called elephant? I know you could name it better than that so is there something I'm missing? As for the map, it's looking good, so I hope you post it soon.
I'm not so sure about this, I'm not going to complain about the average aesthetics, but....the lines of sight are ridiculous.
Thanks, I actually started making this before I got the Mythic maps. The LoS are fine except in the middle area which is why I'm revamping that part and adjusting the weapon layout. On a side note, why mention your not mentioning aesthetics? Kinda defeats the purpose... The name was originally chosen as a placeholder, just until I could get something better. As I continued forging I started to like the name and began putting up aesthetic pieces around it (see first pictures of the Overviews in the OP). The map probably won't be released for another month or two because there needs to be changes to spawns and the middle area. Plus, I'm always lacking testers so it's hard to fix things without testing.
I'll try to remember to add you next time I'm on, but I usually don't have enough people on to test the map for me. I do have a 1v1 map that needs some playtime if you want... Send me a Visitor Message if you're interested.