Sandbox Anthem

Discussion in 'Halo 3 Competitive Maps' started by ehand88, Oct 17, 2009.

  1. iTaliiAN iCE

    iTaliiAN iCE Ancient
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    good job smooth interlox, idk how gameplay is but anyways gj
     
  2. RidleyXX45

    RidleyXX45 Ancient
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    Not bad at all, I really love the close-quartes battles that can take place in such a confined space, as well as the the ever confusing twists and turns. It's easy to get lost, but after a few tries, you can own on this map. To be honest, I don't see any problem with it. Great job. 5/5
     
  3. Vincent Torre

    Vincent Torre Ancient
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    What can I say about Anthem that truly shows how great this map is...

    An initial mockup that showed great aesthetic qualities slowly morphed and transformed into a map that plays as good as it looks. It's easy to get caught up in the aesthetics of Anthem as they're really jaw dropping and one of a kind, but what really sets it apart is the clever use of scenery to create unique rooms and smooth transitions between each.

    I'd like to say I had a hand in making this map what it is, but that's not really the case. ehand is an incredibly talented forger that has a great eye for using aesthetics effectively without detracting from gameplay. Thorough testing has been performed to ensure that this map played great, and it does. The weapons work fantastically and is one of the few cases where the sword actually works well and is a dominant map weapon. Even the two snipers take second string to the sword on this map, but they still play a crucial role. Everything works well together and the routes are fantastic.

    It is hard for me to say a bad thing about this map because so much time and devotion has been put in to making it the best map it could be. Fantastic work ehand, and I look forward to your future maps.

    Everyone should get this map now!
     
  4. Eaglrys BR iZ GoDly

    Senior Member

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    This map is featured... I called it. Lol! Your map is an undescribable mountain of awesome flowing with pwn and skill. How about that? Does that sum it up?
     
  5. shockwavekp44

    shockwavekp44 Ancient
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    Wow this looks pretty cool. Love the latout and geomerging. I also liked how you used wooden bridges for the walls. This looks great for 5v5 CTF and Slayer. 9/10 and I cant see anything wrong about this map at all. This must of taken a long time!
     
  6. ehand88

    ehand88 Ancient
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    I can assure you that the tin cups do not detract from gameplay at all. They are smooth and there is no z-fighting, so they are simply another type of flooring.
    Thank you. I'm glad you noticed that Anthem reaks amazingness.
    I'm not a big fan of effects in competitive maps, as all those effects would make some of the areas in the crypt way too dark. Also I have reached the item limit and budget limit, so any additions will require some reworking of the map.

    And thanks Mick for that text wall of support haha. Your advice was a great help, especially with some of the respawns. Thanks again for the advice and good luck with your forge class.
     
    #26 ehand88, Oct 24, 2009
    Last edited: Oct 24, 2009
  7. Nondual

    Nondual Ancient
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    Thanks for making this. I've played a lot of games on the Beta version, and people really seem to enjoy it. I didn't realize you released the final version, it will be nice to have it. Congrats on the FH Favorites (that's where I saw this.)
     

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