Longshort Created by TyRant Hacker Built for Hub of the Dead! Map Used: Longshore Supported Gametypes: Infection Save One Bullet Braains Pitch Black etc.. Description: An infected dock on a neglected shore of evil. Stay alive or cut your life short. TyRant Hacker. Ghost of Onyx. Forging 101: [ YES ] __Floating Objects [ YES ] __Immovable Objects [ YES ] __Effective Spawn Placement [ YES ] __Gravity Lift Techniques [ YES ] __Objects Placed in Water [ YES ] __Interlocking Objects [ YES ] __Objects Merged with Map Geometry
Awesome name. But you may want to explain what the 'Timed Map Events' and 'Gravity Lift Techniques' on your map are, because we can't see it in the picures.It's also nice if we have some description of the gameplay. Is it linear, or can you choose where to go? Where do the zombies and humans spawn? Are there weapons on the map? Please put that inyour post.
Looks decent, but I have no clue how this works exactly. I made a Longshore Infection Map the other day, and as far as I'm concerned, yours might be better. However, what does the symmetry option do?
I can't really get out very much of the actual map except for a little in the first pic. This makes you appear to some of the other members that you are lazy and didn't take the time to make a great post with all the important information. From what I see, it looks ok, but I won't be downloading though, you need more pictures. - 5/10
I love your easy answer posts, if you read my post the gravity lift technique is used to open the yellow room. No more pictures are needed, play the map. This map has no weapons on the map, because it was made for Save One Bullet.
What up TyRant, its CaptnAwesomee "TizziQ's Friend" sweet map, I like how you cut the map in half only useing one side makeing it faster paced and easyer to find people. one thing I would like to add is the Geomerging {if i spelled that right} is really good such as the merging of that create by the bridge (That looked like it was hard to get in there) I'll download and add more later about what i think
Great map TyRant. It plays incredibly well for SOB and Brains. The switch is unique, and the map layout is great. You have my vote.
This is no bad at all for being on, long shore. I assume the game play will be fast paced on here, due to the fact; the map looks divided in half .I think ghost merging would have been a Great addition to this map. It’s still looks good, for being on a default map. I like the whole dock area, as it seems to make the map complete, well still providing cover. Over all good job.