Map Name: Reckless Description: Zombies are dead already, they have nothing to lose... sometimes the obvious isnt always the answer... Map link: Reckless Pic: Okayyy i dont think my pic works so heres the link
Map name: Silent Caverns Number of players: 8-10 Players Link to Forge Hub thread: Original Thread I'm going on holiday for 2 weeks and will miss the results. I'll be back on the 4th of November.
Zomshore Map: Zomshore Number of Players: 4-16 Bungie.net Link: Bungie.net : Halo 3 File Details Screenshot Link: http://www.bungie.net/Online/Halo3UserContentDetails.aspx?h3fileid=98907494 Thread: Zomshore - Forge Hub Map Database *Note: Map has been edited since the original version.
Map name: Precipice Players (recommended):4-10 Forgehub Link: Behold the Awesomeness that is Precipice!
the Victorian Map name: the Victorian... Number of players: 4-16 Link to Forge Hub thread Official Forge Hub thread
Junk Yard Map: Junk Yard Number of players: 6-16 PIC this map is found on longshore i used the affect gloomy took off all the spawns placed new spawns. I also took everything off the map and re placed things to how i wanted them. i blocked off the main building in the middle so that only the two buildings are left one holds the human spawn and other holds the zombie spawn. this is a great fun map and i hope you enjoy it.
Cryptable max players-4-16 third floor ----------------------------second floor------------------------------ basement Download link http://www.bungie.net/Online/Halo3UserContentDetails.aspx?h3fileid=99030952 there is no link to the forgehub thread as the gametype that it was originally maade for is not finished, so i modified it to work with save one bullet.
Till Dawn Bungie.net : Halo 3 File Details I suggest 6-16 players, with the more the better. The Save One Bullet game type works wonderfully in this game type. Forgehub Threadhttp://www.forgehub.com/forum/mini-game-maps/90088-till-dawn.html
Map Name: The Mines Number of Players: 5-10 [link]http://www.forgehub.com/forum/casual-maps/90096-mines.html[/link]