This is NOT the other guys map, I made this map myself. I guess we just had the same Idea.... But im sure the maps are completely different. This map is made on Longshore, I used ghost merging to make it. It is a Cops n' Robbers map, I'm sure most of you know how to play it. I will post screenshots, Then at the end of the thread I will post the gametype and map for download. The Cells. The Courtyard The Bathrooms The Fish Shack The Secret Tunnel The Boat at the end of the secret tunnel that takes you to the Weapons Cove. The Entrance to the Secret Cove. The weapons of the Secret Weapon Cove. The Soccor Field The Cafeteria If you would like to download the map here is the link: Bungie.net : Halo 3 File Details If you would like to download the gametype here is the link: Bungie.net : Halo 3 File Details Feel free to Comment on the map.
I believe by "ghost merging", he means he did the old no-clipping static objects and instant spawn them so you don't have to geomerge or interlock the object (I'm not entirely sure but that's what I do and its worked for the past year or so and it sounds like it lol) Now back to the map: This map looks really cool. An interesting take on one of the new Mythic maps (there was a really neat Citadel one too). This is most definitely a great Longshore map that I think hasn't tested the challenge on creating a unique map on. Job well done! I can see this to be used by fans of cops and robbers variants a lot lol.
I actually didn't even know you had a map with the same name, I just posted it here with the name I gave mine. Then I added the message at the top when I saw you had one.