Endure v4.1 (Conquest Playtesters Needed)

Discussion in 'Halo and Forge Discussion' started by Stevo, Oct 14, 2009.

  1. Stevo

    Stevo Drunken Bantersaurus Rex
    Forge Critic Senior Member

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    For whatever reason you guys want to check out the old version's post, the link is Here. It's got a list of the changes from V2.0 to V4.0. (If you saw version 2, you might notice the changes in the pictures.)
    Endure​
    ​

    Author: Steve 11thSelby
    Map: Sandbox
    Current Version: 4.1
    Additional Notes: Special thanks to GunnerGrunt for helping me configure this map into a competitive Conquest map.
    Fileshare: Endure v4.1

    Screenshots
    Territory 1
    [​IMG]
    Territory 1 Spawn Room
    [​IMG]

    Territory 2
    [​IMG]
    [​IMG]

    Territory 3
    [​IMG]

    Territory 4
    [​IMG]
    [​IMG]

    Territory 5
    [​IMG]
    Territory 5 Spawn Room
    [​IMG]

    I do need people to help me test this map. It's not entirely finished. I really need to know how the shield doors fit into the gameplay. If anyone is interested in testing.. Please message me or add me on Steve 11thSelby.

    Thanks


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  2. Master Debayter

    Master Debayter Ancient
    Senior Member

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    I hate to be the one to burst your bubble, but Shield doors should never be used directly in the linear path in a conquest map, EVER. You may want to remove those, or do something else if you wanted to make cover.
     
  3. Stevo

    Stevo Drunken Bantersaurus Rex
    Forge Critic Senior Member

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    Actually i spoke to GunnerGrunt about those.. Initially, his problem was the line of sight from territory 3 to territories 2 and 4. I asked if Shield doors were allowed, and he said no one really used them, but theres nothing preventing anyone. He said the only thing that could cause a problem with them is having people sit back and camp behind them.

    BUT, you might not be able to notice in the pictures, theres a gap about a foot big, so grenades can be dropped over if the opposition are hiding behind them too often. So its like a temporary cover, that doesnt obstruct line of sight, and doesn't prevent full movement from being executed.
     
    #3 Stevo, Oct 14, 2009
    Last edited: Oct 14, 2009

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