Endure v4.1 (Conquest Playtesters Needed)

Discussion in 'Halo and Forge Discussion' started by Stevo, Oct 14, 2009.

  1. Stevo

    Stevo Drunken Bantersaurus Rex
    Forge Critic Senior Member

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    For whatever reason you guys want to check out the old version's post, the link is Here. It's got a list of the changes from V2.0 to V4.0. (If you saw version 2, you might notice the changes in the pictures.)
    Endure

    Author: Steve 11thSelby
    Map: Sandbox
    Current Version: 4.1
    Additional Notes: Special thanks to GunnerGrunt for helping me configure this map into a competitive Conquest map.
    Fileshare: Endure v4.1

    Screenshots
    Territory 1
    [​IMG]
    Territory 1 Spawn Room
    [​IMG]

    Territory 2
    [​IMG]
    [​IMG]

    Territory 3
    [​IMG]

    Territory 4
    [​IMG]
    [​IMG]

    Territory 5
    [​IMG]
    Territory 5 Spawn Room
    [​IMG]

    I do need people to help me test this map. It's not entirely finished. I really need to know how the shield doors fit into the gameplay. If anyone is interested in testing.. Please message me or add me on Steve 11thSelby.

    Thanks


     
  2. Master Debayter

    Master Debayter Ancient
    Senior Member

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    I hate to be the one to burst your bubble, but Shield doors should never be used directly in the linear path in a conquest map, EVER. You may want to remove those, or do something else if you wanted to make cover.
     
  3. Stevo

    Stevo Drunken Bantersaurus Rex
    Forge Critic Senior Member

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    Actually i spoke to GunnerGrunt about those.. Initially, his problem was the line of sight from territory 3 to territories 2 and 4. I asked if Shield doors were allowed, and he said no one really used them, but theres nothing preventing anyone. He said the only thing that could cause a problem with them is having people sit back and camp behind them.

    BUT, you might not be able to notice in the pictures, theres a gap about a foot big, so grenades can be dropped over if the opposition are hiding behind them too often. So its like a temporary cover, that doesnt obstruct line of sight, and doesn't prevent full movement from being executed.
     
    #3 Stevo, Oct 14, 2009
    Last edited: Oct 14, 2009

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