Sandbox Equilibreum V.2

Discussion in 'Halo 3 Competitive Maps' started by sonofnight94, Jun 9, 2009.

  1. sonofnight94

    sonofnight94 Ancient
    Senior Member

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    This is the sequel to a map I made some time ago called Equilibreum (hence the V2) It was my first map post and did not go over very well. However, with the critisism of my fellow hubbers I believe that this map is at least 10x better than my old map. For anyone who would like to see the previous abomination, there is a link in my signature. For those who would like me to shut up and get to the map already, here it is.

    This map is supported by Team Slayer and Multi Flag (sorry, no unique gametype for this)


    Red Base
    [​IMG][/URL]


    Blue Base
    [​IMG][/URL]


    The Tunnel
    [​IMG][/URL]

    The Tower (with surrounding cover)
    [​IMG][/URL]


    Rocket Spawn
    [​IMG][/URL]


    Splazer Spawn
    [​IMG][/URL]


    Chopper Spawn (not at start)
    [​IMG][/URL]


    Shotgun Spawn (Inside The Tunnel)
    [​IMG][/URL]
    'But it's so high!'


    Hornet Spawn (also not at start)
    [​IMG][/URL]


    Ground View
    [​IMG][/URL]




    And thats my map.
    For those of you who say "Iv'e been waiting for this!" you are lying and have been called out.....

    DL Link---------> Equilibreum V.2



    Edit: Oh, and last time I put a weapon list, people complained about it being too power heavy so no list this time!
     
    #1 sonofnight94, Jun 9, 2009
    Last edited: Jun 10, 2009
  2. Dobam

    Dobam Ancient
    Forge Critic Senior Member

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    The map looks great but i dont know i you can go in the laser spawn you will be stuck ! But the map are greats the base are simple and your weapon choice are very good !
     
  3. pyro

    pyro The Joker
    Senior Member

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    Weapon/vehicle list?
    This map really is heading in the right direction, but like most ground level sandbox maps, this appears to be dropped down on the floor. If merging did not exist I would say this is a great map, but since merging does exist, you should really put some time into this to improve it. Finally, what is a hornet doing on a map of this size? Usually those are used when a map is heavy enough and large enough to support it.
     

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