Mythic II DLC Dead Meat

Discussion in 'Halo 3 Casual Maps' started by Rogue Shadow IV, Oct 13, 2009.

  1. Rogue Shadow IV

    Rogue Shadow IV Ancient
    Senior Member

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    Dead Meat
    [​IMG]
    [​IMG]


    Dead Meat

    Gametype: Save one bullet


    Vehicle and Weapon
    Mongooses(x2)
    Turrets (x2)

    Description: As the name says your Dead Meat if you can not survive the infection. 6-16 players

    The player Spawn:
    [​IMG]
    [​IMG]

    The Zombie Spawn:


    Start and normal zombie Spawn
    [​IMG]
    [​IMG]

    Secondary spawn just in case you get campers
    [​IMG]
    [​IMG]


    Base 1 Main Entrance
    [​IMG][​IMG]

    Port Entrance
    [​IMG][​IMG]

    Defense 1
    [​IMG][​IMG]

    Defense 2
    [​IMG][​IMG]

    Mongoose Spawn
    [​IMG][​IMG]

    [​IMG]
    Please comment if I need to add anything to the map or delete anything.
     
    #1 Rogue Shadow IV, Oct 13, 2009
    Last edited: Oct 13, 2009
  2. l PATRICK l

    l PATRICK l Ancient
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    your pictures are a little small, but oh well, anyways i like the walkways in the water, besides that, i will have to play to be familiar with it
     
  3. IxXROADKILLXxI

    IxXROADKILLXxI Ancient
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    Its cool too me because you alternated the map and added too it, instead of doing what nearly every one else does too an infection map (focusing on one part and making all the guns, respawns and action in just that spot). To me it is so much better when you give zombies and humans space and room on the map too work with. Lately iv been falling more and more into maps that use the whole map as the play area and I'm also realizing that bungies infection maps are at the most fun and most fair as it can get. To be honest keep making maps like this for the standard kill em all infection games, and maybe, just maybe we well change the impressions or infection maps too people in a good way, Just as hub of the dead tourney is doing too me right now! :)
     
  4. Rogue Shadow IV

    Rogue Shadow IV Ancient
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    Yeah for this map I really wanted it to feel evened out so that you could set up base on either side of the map and I also wanted to make it so that there is no alien technology.
     
  5. IxXROADKILLXxI

    IxXROADKILLXxI Ancient
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    and you made a good choice too do that for this map, how ever i enjoy alien tech on infection maps. but that is only because every infection map has some how had this strict code of conduct that for putting only humans tech. In truth it opens allot of doors for the game, but only if the zombies have shield.
     
  6. Rorak Kuroda

    Rorak Kuroda Up All Night
    Forge Critic Senior Member

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    Really nice layout. I honestly would not have made an entirely new section on the water, it looks good. I'll download before I say anything else.
     
  7. Estmid

    Estmid Ancient
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    This map is very clean cut. I myself enjoy background, good stories you know like, "The infection spread and was closing us in, we hopped in the boat and drove away hoping to find land untouched by the infection..." Something to interest me. Yet, don't bother with my rambling, it seems you had an idea, stuck to it and it came out great and nice using a default gametype, that will really make things easier so people don't complain much.
     

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