Helms Deep.

Discussion in 'Halo and Forge Discussion' started by Serious Cat lol, Oct 9, 2009.

  1. apesap0

    apesap0 Ancient
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    Hey, nice map, I love it!
    Firstly, I think you should not give the defenders turrets, instead, give the defenders something like plasma pistols, as arrows and range weapons, while they are not very precise at long range.
    Secondly, I noticed a teleporter at the top of the keep. Maybe you could make it lead to a small room in the crypt, as the inside of the keep. And also hide the teleporter behind a wooden door, thing. As if it were a door.

    It looks great and I can't wait to play it.
     
  2. Serious Cat lol

    Serious Cat lol Ancient
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    apesap, yeah ive been using the idea of plasma pistols as arrows :) i didnt give the defenders turrets but i gave them 2 fuel rod cannons with minimal ammo and long respawn, as they still take 3 ish shots to kill 1 person.

    also, with the inside of the keep, theres almost a passage from the front gate to behind the wall inside it, and a small inside room underneath the centre.

    youd have to actually play on it to see all the little bits and bobs it has.

    i was testing it today but there was only like 5 of us on it, for it to truely work and have good gameplay, wed need a full like 8 on 8 game, that would be awesome :p
     

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