This is beyond a joke! ;l

Discussion in 'Halo and Forge Discussion' started by B3NW, Sep 29, 2009.

  1. B3NW

    B3NW Ancient
    Senior Member

    Messages:
    2,507
    Likes Received:
    0
    Not only have bungie made walls gay as owt, they have decided their going to carry the trend to longshore, with fricking double boxes. GBY Bungie ;l

    Anyone else experienced this?

    In neanderthall: Bungie hasnt fixed the problem they had with the walls in Sandbox and the problem has now got onto the Longshore double boxes.
     
    #1 B3NW, Sep 29, 2009
    Last edited: Sep 29, 2009
  2. M.Jelleh

    M.Jelleh Ancient
    Senior Member

    Messages:
    2,711
    Likes Received:
    0
    So what you're saying is that Bungie made walls as gay as owt?
     
  3. Black Theorem

    Black Theorem Ancient
    Forge Critic Senior Member

    Messages:
    5,814
    Likes Received:
    9
    I can't even understand your post. EDIT plz?
     
  4. B3NW

    B3NW Ancient
    Senior Member

    Messages:
    2,507
    Likes Received:
    0
    Editted for you :)
     
  5. Black Theorem

    Black Theorem Ancient
    Forge Critic Senior Member

    Messages:
    5,814
    Likes Received:
    9
    Are you talking about how if an object is flat on the ground, it'll move after a new round?
     
  6. B3NW

    B3NW Ancient
    Senior Member

    Messages:
    2,507
    Likes Received:
    0
    After you save and quit.
     
  7. Matty

    Matty Ancient
    Senior Member

    Messages:
    5,430
    Likes Received:
    0
    GaY.



    AS.



    OwT.
     
  8. Black Theorem

    Black Theorem Ancient
    Forge Critic Senior Member

    Messages:
    5,814
    Likes Received:
    9
    Oh, well, I haven't had time to do extensive forging on Longshore, but if it's prevalent, that'll really suck.
     
  9. B3NW

    B3NW Ancient
    Senior Member

    Messages:
    2,507
    Likes Received:
    0
    get.


    Out.



    My.


    Thread...
     
  10. PILGRIM

    PILGRIM Ancient
    Senior Member

    Messages:
    279
    Likes Received:
    0
    you do no it does this on every map it is just most evident on the two objects.

    It's all because of the complexity of the forge engine so unless u can create the script to solve quantisation (the poshh term for objects moving after being saved) then share it with the world but otherwise just get on wth it. We've all dealt with it for 2 years and we have still made great maps despite the various drawbacks of quantisation.
     
  11. Meltyourtv

    Meltyourtv Ancient
    Senior Member

    Messages:
    1,759
    Likes Received:
    4
    Well, it's not something to kill yourself over. No-clipping (also known as Ghost-Merging) prevents this from happening.

    So, if you want to make a good map, Lern2noclip.
     
  12. Benji

    Benji Ancient
    Senior Member

    Messages:
    2,311
    Likes Received:
    4
    . wat
    Explain por favor.
     
  13. Matty

    Matty Ancient
    Senior Member

    Messages:
    5,430
    Likes Received:
    0
    Walls in Sandbox go crooked if you place them horizontally.
     
  14. Benji

    Benji Ancient
    Senior Member

    Messages:
    2,311
    Likes Received:
    4
    I know that.
    But what does gay as owt mean?
     
  15. X5

    X5 Ancient
    Senior Member

    Messages:
    2,277
    Likes Received:
    0
    In order to save greatest quantities of data possible in order to preserve space, objects are saved as a set of numerical numbers representing them and their placement. So every time you save, it is not necessarily saving the object how you see it, but how it's position is being transcribed. That's why objects that can spawn different colors don't remain the same color, if you don't tap your right and left triggers before placing an item and just let it tilt on another, it will save in the position of the teardrop, but not the direction you visually saved it as, along with many other examples. Unfortunately, this was a programming decision (and Bungie did not foresee Forge reaching the heights it has) and in order to remedy this comparatively small issue, they'd basically corrupt the game and make all previously saved and created maps and other aspects incompatible with the game.

    For Neanderthals: Deal with it. Reality is gay as owt.
     
  16. B3NW

    B3NW Ancient
    Senior Member

    Messages:
    2,507
    Likes Received:
    0
    Do you actually know what your talking about? I know how to noclip and ghostmerging does not fix this, AT ALL ;l
     
  17. Monolith

    Monolith Ancient
    Senior Member

    Messages:
    3,455
    Likes Received:
    4
    That's cuz you have to put the little tear drop within the map geometry while no-clipping.
     
  18. Katanga

    Katanga Ancient
    Senior Member

    Messages:
    1,090
    Likes Received:
    91
    There's always another option;
    Don't use the objects that are annoying you.

    (Am I the ONLY person who understands "Gay as Owt"?)
     
  19. Dthen

    Dthen Ancient
    Senior Member

    Messages:
    797
    Likes Received:
    0
    Actually, he's right. No clipping does not fix this.
     
  20. squidhands

    squidhands Ancient
    Senior Member

    Messages:
    3,352
    Likes Received:
    1
    Quit your bitching kid, and learn how to compose a post like a normal human being with a modicum of intelligence. No one's going to take you seriously when you write stupid **** like "gay as owt", whatever the hell that means.

    Every decent forger knows how to work around this problem already, by the way.
     

Share This Page